# Learning Unified Decompositional and Compositional NeRF for Editable Novel View Synthesis

arXiv: https://arxiv.org/abs/2308.02840 · HTML: https://mlsanity.com/paper/2308.02840/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 42 references that are in the map.
- First posted on arXiv 5 Aug 2023.

## Builds on (most cited first, 30 of 39)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [The Concrete Distribution: A Continuous Relaxation of Discrete Random Variables](https://mlsanity.com/paper/1611.00712/) (2016)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Neural Scene Graphs for Dynamic Scenes](https://mlsanity.com/paper/2011.10379/) (2020)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering](https://mlsanity.com/paper/2109.01847/) (2021)
- [Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representations](https://mlsanity.com/paper/2111.13152/) (2021)
- [Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes](https://mlsanity.com/paper/2104.06935/) (2021)
- [BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Images](https://mlsanity.com/paper/2002.08988/) (2020)
- [DeRF: Decomposed Radiance Fields](https://mlsanity.com/paper/2011.12490/) (2020)
- [Editable Free-viewpoint Video Using a Layered Neural Representation](https://mlsanity.com/paper/2104.14786/) (2021)
- [Unsupervised Discovery of Object Radiance Fields](https://mlsanity.com/paper/2107.07905/) (2021)
- [Object-Centric Neural Scene Rendering](https://mlsanity.com/paper/2012.08503/) (2020)

## Built on by (most cited first, 15 of 15)

- [ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces](https://mlsanity.com/paper/2308.07868/) (2023)
- [DaReNeRF: Direction-aware Representation for Dynamic Scenes](https://mlsanity.com/paper/2403.02265/) (2024)
- [Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization](https://mlsanity.com/paper/2504.03011/) (2025)
- [Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review](https://mlsanity.com/paper/2402.11141/) (2024)
- [Relighting Scenes with Object Insertions in Neural Radiance Fields](https://mlsanity.com/paper/2406.14806/) (2024)
- [Fast Sparse View Guided NeRF Update for Object Reconfigurations](https://mlsanity.com/paper/2403.11024/) (2024)
- [VQ-NeRF: Vector Quantization Enhances Implicit Neural Representations](https://mlsanity.com/paper/2310.14487/) (2023)
- [ASSIST: Interactive Scene Nodes for Scalable and Realistic Indoor Simulation](https://mlsanity.com/paper/2311.06211/) (2023)
- [HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis](https://mlsanity.com/paper/2509.17083/) (2025)
- [MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields](https://mlsanity.com/paper/2411.17235/) (2024)
- [Editing Implicit and Explicit Representations of Radiance Fields: A Survey](https://mlsanity.com/paper/2412.17628/) (2024)
- [Learning Relighting and Intrinsic Decomposition in Neural Radiance Fields](https://mlsanity.com/paper/2406.11077/) (2024)
- [DaRePlane: Direction-aware Representations for Dynamic Scene Reconstruction](https://mlsanity.com/paper/2410.14169/) (2024)
- [LeC2O-NeRF: Learning Continuous and Compact Large-Scale Occupancy for Urban Scenes](https://mlsanity.com/paper/2411.11374/) (2024)
- [ROI-NeRFs: Hi-Fi Visualization of Objects of Interest within a Scene by NeRFs Composition](https://mlsanity.com/paper/2502.12673/) (2025)

## Abstract (arXiv)

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view synthesis and editing based on implicit neural scene representations. State-of-the-art methods in this direction typically consider building separate networks for these two tasks (i.e., view synthesis and editing). Thus, the modeling of interactions and correlations between these two tasks is very limited, which, however, is critical for learning high-quality scene representations. To tackle this problem, in this paper, we propose a unified Neural Radiance Field (NeRF) framework to effectively perform joint scene decomposition and composition for modeling real-world scenes. The decomposition aims at learning disentangled 3D representations of different objects and the background, allowing for scene editing, while scene composition models an entire scene representation for novel view synthesis. Specifically, with a two-stage NeRF framework, we learn a coarse stage for predicting a global radiance field as guidance for point sampling, and in the second fine-grained stage, we perform scene decomposition by a novel one-hot object radiance field regularization module and a pseudo supervision via inpainting to handle ambiguous background regions occluded by objects. The decomposed object-level radiance fields are further composed by using activations from the decomposition module. Extensive quantitative and qualitative results show the effectiveness of our method for scene decomposition and composition, outperforming state-of-the-art methods for both novel-view synthesis and editing tasks.
