# Virtual Reality Based Robot Teleoperation via Human-Scene Interaction

arXiv: https://arxiv.org/abs/2308.01164 · HTML: https://mlsanity.com/paper/2308.01164/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Aug 2023.

## Built on by (most cited first, 3 of 3)

- [IRIS: An Immersive Robot Interaction System](https://mlsanity.com/paper/2502.03297/) (2025)
- [Phone2Act: A Low-Cost, Hardware-Agnostic Teleoperation System for Scalable VLA Data Collection](https://mlsanity.com/paper/2605.01948/) (2026)
- [Efficient Human-Contact Representation for Human-Scene Interaction](https://mlsanity.com/paper/2608.09388/) (2026)

## Abstract (arXiv)

Robot teleoperation gains great success in various situations, including chemical pollution rescue, disaster relief, and long-distance manipulation. In this article, we propose a virtual reality (VR) based robot teleoperation system to achieve more efficient and natural interaction with humans in different scenes. A user-friendly VR interface is designed to help users interact with a desktop scene using their hands efficiently and intuitively. To improve user experience and reduce workload, we simulate the process in the physics engine to help build a preview of the scene after manipulation in the virtual scene before execution. We conduct experiments with different users and compare our system with a direct control method across several teleoperation tasks. The user study demonstrates that the proposed system enables users to perform operations more instinctively with a lighter mental workload. Users can perform pick-and-place and object-stacking tasks in a considerably short time, even for beginners. Our code is available at https://github.com/lingxiaomeng/VR_Teleoperation_Gen3.
