# Enhancing Machine Learning Performance with Continuous In-Session Ground Truth Scores: Pilot Study on Objective Skeletal Muscle Pain Intensity Prediction

arXiv: https://arxiv.org/abs/2308.00886 · HTML: https://mlsanity.com/paper/2308.00886/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 1 of its 55 references that are in the map.
- First posted on arXiv 2 Aug 2023.

## Builds on (most cited first, 1 of 1)

- [Metrics for Multi-Class Classification: an Overview](https://mlsanity.com/paper/2008.05756/) (2020)

## Abstract (arXiv)

Machine learning (ML) models trained on subjective self-report scores struggle to objectively classify pain accurately due to the significant variance between real-time pain experiences and recorded scores afterwards. This study developed two devices for acquisition of real-time, continuous in-session pain scores and gathering of ANS-modulated endodermal activity (EDA).The experiment recruited N = 24 subjects who underwent a post-exercise circulatory occlusion (PECO) with stretch, inducing discomfort. Subject data were stored in a custom pain platform, facilitating extraction of time-domain EDA features and in-session ground truth scores. Moreover, post-experiment visual analog scale (VAS) scores were collected from each subject. Machine learning models, namely Multi-layer Perceptron (MLP) and Random Forest (RF), were trained using corresponding objective EDA features combined with in-session scores and post-session scores, respectively. Over a 10-fold cross-validation, the macro-averaged geometric mean score revealed MLP and RF models trained with objective EDA features and in-session scores achieved superior performance (75.9% and 78.3%) compared to models trained with post-session scores (70.3% and 74.6%) respectively. This pioneering study demonstrates that using continuous in-session ground truth scores significantly enhances ML performance in pain intensity characterization, overcoming ground truth sparsity-related issues, data imbalance, and high variance. This study informs future objective-based ML pain system training.
