# VL-Grasp: a 6-Dof Interactive Grasp Policy for Language-Oriented Objects in Cluttered Indoor Scenes

arXiv: https://arxiv.org/abs/2308.00640 · HTML: https://mlsanity.com/paper/2308.00640/

## Key facts

- Cited by 42 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Aug 2023.

## Built on by (most cited first, 30 of 42)

- [RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics](https://mlsanity.com/paper/2406.10721/) (2024)
- [GraspVLA: a Grasping Foundation Model Pre-trained on Billion-scale Synthetic Action Data](https://mlsanity.com/paper/2505.03233/) (2025)
- [InternVLA-M1: A Spatially Guided Vision-Language-Action Framework for Generalist Robot Policy](https://mlsanity.com/paper/2510.13778/) (2025)
- [Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalization](https://mlsanity.com/paper/2601.12993/) (2026)
- [From Seeing to Doing: Bridging Reasoning and Decision for Robotic Manipulation](https://mlsanity.com/paper/2505.08548/) (2025)
- [SUGAR: Pre-training 3D Visual Representations for Robotics](https://mlsanity.com/paper/2404.01491/) (2024)
- [HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents](https://mlsanity.com/paper/2604.07430/) (2026)
- [Towards Open-World Grasping with Large Vision-Language Models](https://mlsanity.com/paper/2406.18722/) (2024)
- [GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulation](https://mlsanity.com/paper/2505.11865/) (2025)
- [NaviMaster: Learning a Unified Policy for GUI and Embodied Navigation Tasks](https://mlsanity.com/paper/2508.02046/) (2025)
- [Lightweight Language-driven Grasp Detection using Conditional Consistency Model](https://mlsanity.com/paper/2407.17967/) (2024)
- [GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation](https://mlsanity.com/paper/2503.09243/) (2025)
- [ST4VLA: Spatially Guided Training for Vision-Language-Action Models](https://mlsanity.com/paper/2602.10109/) (2026)
- [Free-form language-based robotic reasoning and grasping](https://mlsanity.com/paper/2503.13082/) (2025)
- [Hy-Embodied-VLM-1.0: Efficient Physical-World Agents](https://mlsanity.com/paper/2607.12894/) (2026)
- [SpectralWaste Dataset: Multimodal Data for Waste Sorting Automation](https://mlsanity.com/paper/2403.18033/) (2024)
- [HiFi-CS: Towards Open Vocabulary Visual Grounding For Robotic Grasping Using Vision-Language Models](https://mlsanity.com/paper/2409.10419/) (2024)
- [PokeVLA: Empowering Pocket-Sized Vision-Language-Action Model with Comprehensive World Knowledge Guidance](https://mlsanity.com/paper/2604.20834/) (2026)
- [InstructSAM: Segment Any Instance with Any Instructions](https://mlsanity.com/paper/2605.26102/) (2026)
- [GEM: Generative Supervision Helps Embodied Intelligence](https://mlsanity.com/paper/2605.28548/) (2026)
- [Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models](https://mlsanity.com/paper/2606.11324/) (2026)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [GraspMamba: A Mamba-based Language-driven Grasp Detection Framework with Hierarchical Feature Learning](https://mlsanity.com/paper/2409.14403/) (2024)
- [ST-VLA: Enabling 4D-Aware Spatiotemporal Understanding for General Robot Manipulation](https://mlsanity.com/paper/2603.13788/) (2026)
- [RoboStressBench: Benchmarking VLM Robustness to Physical Visual Stress in Embodied Scenes](https://mlsanity.com/paper/2606.00828/) (2026)
- [Language-driven Grasp Detection with Mask-guided Attention](https://mlsanity.com/paper/2407.19877/) (2024)
- [Target-Oriented Object Grasping via Multimodal Human Guidance](https://mlsanity.com/paper/2408.11138/) (2024)
- [VCoT-Grasp: Grasp Foundation Models with Visual Chain-of-Thought Reasoning for Language-driven Grasp Generation](https://mlsanity.com/paper/2510.05827/) (2025)
- [GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes](https://mlsanity.com/paper/2604.02915/) (2026)
- [Unmasking the Illusion of Embodied Reasoning in Vision-Language-Action Models](https://mlsanity.com/paper/2604.18000/) (2026)

## Abstract (arXiv)

Robotic grasping faces new challenges in human-robot-interaction scenarios. We consider the task that the robot grasps a target object designated by human's language directives. The robot not only needs to locate a target based on vision-and-language information, but also needs to predict the reasonable grasp pose candidate at various views and postures. In this work, we propose a novel interactive grasp policy, named Visual-Lingual-Grasp (VL-Grasp), to grasp the target specified by human language. First, we build a new challenging visual grounding dataset to provide functional training data for robotic interactive perception in indoor environments. Second, we propose a 6-Dof interactive grasp policy combined with visual grounding and 6-Dof grasp pose detection to extend the universality of interactive grasping. Third, we design a grasp pose filter module to enhance the performance of the policy. Experiments demonstrate the effectiveness and extendibility of the VL-Grasp in real world. The VL-Grasp achieves a success rate of 72.5% in different indoor scenes. The code and dataset is available at https://github.com/luyh20/VL-Grasp.
