# End-to-End Reinforcement Learning for Torque Based Variable Height Hopping

arXiv: https://arxiv.org/abs/2307.16676 · HTML: https://mlsanity.com/paper/2307.16676/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 40 references that are in the map.
- First posted on arXiv 31 Jul 2023.

## Builds on (most cited first, 15 of 15)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [The Expressive Power of Neural Networks: A View from the Width](https://mlsanity.com/paper/1709.02540/) (2017)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robots](https://mlsanity.com/paper/2103.14295/) (2021)
- [Sim2Real Transfer for Reinforcement Learning without Dynamics Randomization](https://mlsanity.com/paper/2002.11635/) (2020)
- [Learning Torque Control for Quadrupedal Locomotion](https://mlsanity.com/paper/2203.05194/) (2022)
- [Robust Quadruped Jumping via Deep Reinforcement Learning](https://mlsanity.com/paper/2011.07089/) (2020)
- [Hierarchical Reinforcement Learning for Quadruped Locomotion](https://mlsanity.com/paper/1905.08926/) (2019)
- [Comparing Popular Simulation Environments in the Scope of Robotics and Reinforcement Learning](https://mlsanity.com/paper/2103.04616/) (2021)
- [AcroMonk: A Minimalist Underactuated Brachiating Robot](https://mlsanity.com/paper/2305.08373/) (2023)
- [HOPPY: An open-source and low-cost kit for dynamic robotics education](https://mlsanity.com/paper/2010.14580/) (2020)

## Built on by (most cited first, 3 of 3)

- [Disturbance-Aware Adaptive Compensation in Hybrid Force-Position Locomotion Policy for Legged Robots](https://mlsanity.com/paper/2506.00472/) (2025)
- [Latent Action Priors for Locomotion with Deep Reinforcement Learning](https://mlsanity.com/paper/2410.03246/) (2024)
- [Learning to Hop for a Single-Legged Robot with Parallel Mechanism](https://mlsanity.com/paper/2501.11945/) (2025)

## Abstract (arXiv)

Legged locomotion is arguably the most suited and versatile mode to deal with natural or unstructured terrains. Intensive research into dynamic walking and running controllers has recently yielded great advances, both in the optimal control and reinforcement learning (RL) literature. Hopping is a challenging dynamic task involving a flight phase and has the potential to increase the traversability of legged robots. Model based control for hopping typically relies on accurate detection of different jump phases, such as lift-off or touch down, and using different controllers for each phase. In this paper, we present a end-to-end RL based torque controller that learns to implicitly detect the relevant jump phases, removing the need to provide manual heuristics for state detection. We also extend a method for simulation to reality transfer of the learned controller to contact rich dynamic tasks, resulting in successful deployment on the robot after training without parameter tuning.
