# Triple Correlations-Guided Label Supplementation for Unbiased Video Scene Graph Generation

arXiv: https://arxiv.org/abs/2307.16309 · HTML: https://mlsanity.com/paper/2307.16309/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 53 references that are in the map.
- First posted on arXiv 30 Jul 2023.

## Builds on (most cited first, 30 of 30)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning](https://mlsanity.com/paper/1602.07261/) (2016)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Taking A Closer Look at Domain Shift: Category-level Adversaries for Semantics Consistent Domain Adaptation](https://mlsanity.com/paper/1809.09478/) (2018)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Spatial-Temporal Transformer for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2107.12309/) (2021)
- [PCPL: Predicate-Correlation Perception Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2009.00893/) (2020)
- [Seq-NMS for Video Object Detection](https://mlsanity.com/paper/1602.08465/) (2016)
- [Seeing through the Human Reporting Bias: Visual Classifiers from Noisy Human-Centric Labels](https://mlsanity.com/paper/1512.06974/) (2015)
- [Adversarial Style Mining for One-Shot Unsupervised Domain Adaptation](https://mlsanity.com/paper/2004.06042/) (2020)
- [Pixels to Graphs by Associative Embedding](https://mlsanity.com/paper/1706.07365/) (2017)
- [Fully Convolutional Scene Graph Generation](https://mlsanity.com/paper/2103.16083/) (2021)
- [Target Adaptive Context Aggregation for Video Scene Graph Generation](https://mlsanity.com/paper/2108.08121/) (2021)
- [Video Relationship Reasoning using Gated Spatio-Temporal Energy Graph](https://mlsanity.com/paper/1903.10547/) (2019)
- [Exploiting Long-Term Dependencies for Generating Dynamic Scene Graphs](https://mlsanity.com/paper/2112.09828/) (2021)
- [Social Fabric: Tubelet Compositions for Video Relation Detection](https://mlsanity.com/paper/2108.08363/) (2021)
- [Label Semantic Knowledge Distillation for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2208.03763/) (2022)

## Built on by (most cited first, 1 of 1)

- [SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2412.11026/) (2024)

## Abstract (arXiv)

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in the training data, current VidSGG methods have been found to perform poorly on less-represented predicates. In this paper, we propose an explicit solution to address this under-explored issue by supplementing missing predicates that should be appear in the ground-truth annotations. Dubbed Trico, our method seeks to supplement the missing predicates by exploring three complementary spatio-temporal correlations. Guided by these correlations, the missing labels can be effectively supplemented thus achieving an unbiased predicate predictions. We validate the effectiveness of Trico on the most widely used VidSGG datasets, i.e., VidVRD and VidOR. Extensive experiments demonstrate the state-of-the-art performance achieved by Trico, particularly on those tail predicates.
