# Stylized Projected GAN: A Novel Architecture for Fast and Realistic Image Generation

arXiv: https://arxiv.org/abs/2307.16275 · HTML: https://mlsanity.com/paper/2307.16275/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 27 references that are in the map.
- First posted on arXiv 30 Jul 2023.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Big Transfer (BiT): General Visual Representation Learning](https://mlsanity.com/paper/1912.11370/) (2019)
- [Which Training Methods for GANs do actually Converge?](https://mlsanity.com/paper/1801.04406/) (2018)
- [StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1612.03242/) (2016)
- [Towards Principled Methods for Training Generative Adversarial Networks](https://mlsanity.com/paper/1701.04862/) (2017)
- [Differentiable Augmentation for Data-Efficient GAN Training](https://mlsanity.com/paper/2006.10738/) (2020)
- [Generating Images with Perceptual Similarity Metrics based on Deep Networks](https://mlsanity.com/paper/1602.02644/) (2016)
- [Projected GANs Converge Faster](https://mlsanity.com/paper/2111.01007/) (2021)
- [Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis](https://mlsanity.com/paper/2101.04775/) (2021)
- [A U-Net Based Discriminator for Generative Adversarial Networks](https://mlsanity.com/paper/2002.12655/) (2020)
- [Enhancing Photorealism Enhancement](https://mlsanity.com/paper/2105.04619/) (2021)
- [Creativity Inspired Zero-Shot Learning](https://mlsanity.com/paper/1904.01109/) (2019)
- [Multi-objective training of Generative Adversarial Networks with multiple discriminators](https://mlsanity.com/paper/1901.08680/) (2019)
- [Learning Implicit Generative Models by Matching Perceptual Features](https://mlsanity.com/paper/1904.02762/) (2019)
- [Stabilizing GAN Training with Multiple Random Projections](https://mlsanity.com/paper/1705.07831/) (2017)
- [DepthwiseGANs: Fast Training Generative Adversarial Networks for Realistic Image Synthesis](https://mlsanity.com/paper/1903.02225/) (2019)

## Abstract (arXiv)

Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation power and hyper-parameter regularization for converging. Projected GANs tackle the training difficulty of GANs by using transfer learning to project the generated and real samples into a pre-trained feature space. Projected GANs improve the training time and convergence but produce artifacts in the generated images which reduce the quality of the generated samples, we propose an optimized architecture called Stylized Projected GANs which integrates the mapping network of the Style GANs with Skip Layer Excitation of Fast GAN. The integrated modules are incorporated within the generator architecture of the Fast GAN to mitigate the problem of artifacts in the generated images.
