# NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection

arXiv: https://arxiv.org/abs/2307.14620 · HTML: https://mlsanity.com/paper/2307.14620/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 60 references that are in the map.
- First posted on arXiv 27 Jul 2023.

## Builds on (most cited first, 30 of 47)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://mlsanity.com/paper/2112.03907/) (2021)
- [Point-NeRF: Point-based Neural Radiance Fields](https://mlsanity.com/paper/2201.08845/) (2022)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies](https://mlsanity.com/paper/2105.02872/) (2021)
- [Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation](https://mlsanity.com/paper/2205.04334/) (2022)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [3D-SIS: 3D Semantic Instance Segmentation of RGB-D Scans](https://mlsanity.com/paper/1812.07003/) (2018)
- [Exploring Data-Efficient 3D Scene Understanding with Contrastive Scene Contexts](https://mlsanity.com/paper/2012.09165/) (2020)
- [NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo](https://mlsanity.com/paper/2109.01129/) (2021)
- [Time Will Tell: New Outlooks and A Baseline for Temporal Multi-View 3D Object Detection](https://mlsanity.com/paper/2210.02443/) (2022)
- [TAVA: Template-free Animatable Volumetric Actors](https://mlsanity.com/paper/2206.08929/) (2022)
- [SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentation](https://mlsanity.com/paper/1711.08588/) (2017)
- [Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild](https://mlsanity.com/paper/2207.10660/) (2022)
- [ImVoxelNet: Image to Voxels Projection for Monocular and Multi-View General-Purpose 3D Object Detection](https://mlsanity.com/paper/2106.01178/) (2021)
- [Cost Volume Pyramid Based Depth Inference for Multi-View Stereo](https://mlsanity.com/paper/1912.08329/) (2019)
- [Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentation](https://mlsanity.com/paper/2203.15224/) (2022)

## Built on by (most cited first, 30 of 51)

- [UniPAD: A Universal Pre-training Paradigm for Autonomous Driving](https://mlsanity.com/paper/2310.08370/) (2023)
- [The NeRFect Match: Exploring NeRF Features for Visual Localization](https://mlsanity.com/paper/2403.09577/) (2024)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [3DiffTection: 3D Object Detection with Geometry-Aware Diffusion Features](https://mlsanity.com/paper/2311.04391/) (2023)
- [Neural Fields in Robotics: A Survey](https://mlsanity.com/paper/2410.20220/) (2024)
- [NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields](https://mlsanity.com/paper/2404.01300/) (2024)
- [OV-Uni3DETR: Towards Unified Open-Vocabulary 3D Object Detection via Cycle-Modality Propagation](https://mlsanity.com/paper/2403.19580/) (2024)
- [RelationField: Relate Anything in Radiance Fields](https://mlsanity.com/paper/2412.13652/) (2024)
- [DaReNeRF: Direction-aware Representation for Dynamic Scenes](https://mlsanity.com/paper/2403.02265/) (2024)
- [Pixel-Aligned Recurrent Queries for Multi-View 3D Object Detection](https://mlsanity.com/paper/2310.01401/) (2023)
- [Applications of Large Scale Foundation Models for Autonomous Driving](https://mlsanity.com/paper/2311.12144/) (2023)
- [3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for Indoor 3D Object Detection](https://mlsanity.com/paper/2410.01647/) (2024)
- [Neural Radiance Field-based Visual Rendering: A Comprehensive Review](https://mlsanity.com/paper/2404.00714/) (2024)
- [Q-SLAM: Quadric Representations for Monocular SLAM](https://mlsanity.com/paper/2403.08125/) (2024)
- [BIP3D: Bridging 2D Images and 3D Perception for Embodied Intelligence](https://mlsanity.com/paper/2411.14869/) (2024)
- [Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review](https://mlsanity.com/paper/2402.11141/) (2024)
- [ConDense: Consistent 2D/3D Pre-training for Dense and Sparse Features from Multi-View Images](https://mlsanity.com/paper/2408.17027/) (2024)
- [RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection](https://mlsanity.com/paper/2507.19856/) (2025)
- [VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection](https://mlsanity.com/paper/2603.00912/) (2026)
- [MIM4D: Masked Modeling with Multi-View Video for Autonomous Driving Representation Learning](https://mlsanity.com/paper/2403.08760/) (2024)
- [GOV-NeSF: Generalizable Open-Vocabulary Neural Semantic Fields](https://mlsanity.com/paper/2404.00931/) (2024)
- [PRED: Pre-training via Semantic Rendering on LiDAR Point Clouds](https://mlsanity.com/paper/2311.04501/) (2023)
- [CN-RMA: Combined Network with Ray Marching Aggregation for 3D Indoors Object Detection from Multi-view Images](https://mlsanity.com/paper/2403.04198/) (2024)
- [MVSDet: Multi-View Indoor 3D Object Detection via Efficient Plane Sweeps](https://mlsanity.com/paper/2410.21566/) (2024)
- [From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs](https://mlsanity.com/paper/2502.20389/) (2025)
- [OpenM3D: Open Vocabulary Multi-view Indoor 3D Object Detection without Human Annotations](https://mlsanity.com/paper/2508.20063/) (2025)
- [Teaching Robots to Build Simulations of Themselves](https://mlsanity.com/paper/2311.12151/) (2023)
- [VSRD: Instance-Aware Volumetric Silhouette Rendering for Weakly Supervised 3D Object Detection](https://mlsanity.com/paper/2404.00149/) (2024)
- [Gaussian-Det: Learning Closed-Surface Gaussians for 3D Object Detection](https://mlsanity.com/paper/2410.01404/) (2024)
- [ChromaDistill: Colorizing Monochrome Radiance Fields with Knowledge Distillation](https://mlsanity.com/paper/2309.07668/) (2023)

## Abstract (arXiv)

We present NeRF-Det, a novel method for indoor 3D detection with posed RGB images as input. Unlike existing indoor 3D detection methods that struggle to model scene geometry, our method makes novel use of NeRF in an end-to-end manner to explicitly estimate 3D geometry, thereby improving 3D detection performance. Specifically, to avoid the significant extra latency associated with per-scene optimization of NeRF, we introduce sufficient geometry priors to enhance the generalizability of NeRF-MLP. Furthermore, we subtly connect the detection and NeRF branches through a shared MLP, enabling an efficient adaptation of NeRF to detection and yielding geometry-aware volumetric representations for 3D detection. Our method outperforms state-of-the-arts by 3.9 mAP and 3.1 mAP on the ScanNet and ARKITScenes benchmarks, respectively. We provide extensive analysis to shed light on how NeRF-Det works. As a result of our joint-training design, NeRF-Det is able to generalize well to unseen scenes for object detection, view synthesis, and depth estimation tasks without requiring per-scene optimization. Code is available at urlhttps://github.com/facebookresearch/NeRF-Det.
