# Unlocking the Emotional World of Visual Media: An Overview of the Science, Research, and Impact of Understanding Emotion

arXiv: https://arxiv.org/abs/2307.13463 · HTML: https://mlsanity.com/paper/2307.13463/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 104 of its 497 references that are in the map.
- First posted on arXiv 25 Jul 2023.

## Builds on (most cited first, 30 of 104)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- ["Why Should I Trust You?": Explaining the Predictions of Any Classifier](https://mlsanity.com/paper/1602.04938/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [The Lottery Ticket Hypothesis: Finding Sparse, Trainable Neural Networks](https://mlsanity.com/paper/1803.03635/) (2018)
- [A Survey on Bias and Fairness in Machine Learning](https://mlsanity.com/paper/1908.09635/) (2019)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [ViLT: Vision-and-Language Transformer Without Convolution or Region Supervision](https://mlsanity.com/paper/2102.03334/) (2021)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [A Survey on Multi-Task Learning](https://mlsanity.com/paper/1707.08114/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [A Survey on Knowledge Graphs: Representation, Acquisition and Applications](https://mlsanity.com/paper/2002.00388/) (2020)
- [Sparsity in Deep Learning: Pruning and growth for efficient inference and training in neural networks](https://mlsanity.com/paper/2102.00554/) (2021)
- [Explaining Explanations: An Overview of Interpretability of Machine Learning](https://mlsanity.com/paper/1806.00069/) (2018)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [AffectNet: A Database for Facial Expression, Valence, and Arousal Computing in the Wild](https://mlsanity.com/paper/1708.03985/) (2017)
- [Tensor Fusion Network for Multimodal Sentiment Analysis](https://mlsanity.com/paper/1707.07250/) (2017)
- [Masked Autoencoders As Spatiotemporal Learners](https://mlsanity.com/paper/2205.09113/) (2022)
- [Deep Facial Expression Recognition: A Survey](https://mlsanity.com/paper/1804.08348/) (2018)
- [Efficient Low-rank Multimodal Fusion with Modality-Specific Factors](https://mlsanity.com/paper/1806.00064/) (2018)

## Built on by (most cited first, 12 of 12)

- [Evaluating Vision-Language Models for Emotion Recognition](https://mlsanity.com/paper/2502.05660/) (2025)
- [Identity-free Artificial Emotional Intelligence via Micro-Gesture Understanding](https://mlsanity.com/paper/2405.13206/) (2024)
- [Visual Dominance and Emerging Multimodal Approaches in Distracted Driving Detection: A Review of Machine Learning Techniques](https://mlsanity.com/paper/2505.01973/) (2025)
- [Explainable graph attention network for stress recognition (StressGAT) via differential action units](https://mlsanity.com/paper/2607.20819/) (2026)
- [Zero-shot Emotion Annotation in Facial Images Using Large Multimodal Models: Benchmarking and Prospects for Multi-Class, Multi-Frame Approaches](https://mlsanity.com/paper/2502.12454/) (2025)
- [DuoSpaceNet: Leveraging Both Bird's-Eye-View and Perspective View Representations for 3D Object Detection](https://mlsanity.com/paper/2405.10577/) (2024)
- [Don't Judge Before You CLIP: A Unified Approach for Perceptual Tasks](https://mlsanity.com/paper/2503.13260/) (2025)
- [PRJ: Perception-Retrieval-Judgement for Generated Images](https://mlsanity.com/paper/2506.03683/) (2025)
- [Incorporating simulated spatial context information improves the effectiveness of contrastive learning models](https://mlsanity.com/paper/2401.15120/) (2024)
- [A Heterogeneous Multimodal Graph Learning Framework for Recognizing User Emotions in Social Networks](https://mlsanity.com/paper/2501.07746/) (2025)
- [Measuring Anxiety Levels with Head Motion Patterns in Severe Depression Population](https://mlsanity.com/paper/2502.08813/) (2025)
- [VAEER: Visual Attention-Inspired Emotion Elicitation Reasoning](https://mlsanity.com/paper/2505.24342/) (2025)

## Abstract (arXiv)

The emergence of artificial emotional intelligence technology is revolutionizing the fields of computers and robotics, allowing for a new level of communication and understanding of human behavior that was once thought impossible. While recent advancements in deep learning have transformed the field of computer vision, automated understanding of evoked or expressed emotions in visual media remains in its infancy. This foundering stems from the absence of a universally accepted definition of "emotion", coupled with the inherently subjective nature of emotions and their intricate nuances. In this article, we provide a comprehensive, multidisciplinary overview of the field of emotion analysis in visual media, drawing on insights from psychology, engineering, and the arts. We begin by exploring the psychological foundations of emotion and the computational principles that underpin the understanding of emotions from images and videos. We then review the latest research and systems within the field, accentuating the most promising approaches. We also discuss the current technological challenges and limitations of emotion analysis, underscoring the necessity for continued investigation and innovation. We contend that this represents a "Holy Grail" research problem in computing and delineate pivotal directions for future inquiry. Finally, we examine the ethical ramifications of emotion-understanding technologies and contemplate their potential societal impacts. Overall, this article endeavors to equip readers with a deeper understanding of the domain of emotion analysis in visual media and to inspire further research and development in this captivating and rapidly evolving field.
