# A Connection between One-Step Regularization and Critic Regularization in Reinforcement Learning

arXiv: https://arxiv.org/abs/2307.12968 · HTML: https://mlsanity.com/paper/2307.12968/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 15 of its 80 references that are in the map.
- First posted on arXiv 24 Jul 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 15 of 15)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [A unified view of entropy-regularized Markov decision processes](https://mlsanity.com/paper/1705.07798/) (2017)
- [Acme: A Research Framework for Distributed Reinforcement Learning](https://mlsanity.com/paper/2006.00979/) (2020)
- [End-to-End Robotic Reinforcement Learning without Reward Engineering](https://mlsanity.com/paper/1904.07854/) (2019)
- [Hyperparameter Selection for Offline Reinforcement Learning](https://mlsanity.com/paper/2007.09055/) (2020)
- [Training Agents using Upside-Down Reinforcement Learning](https://mlsanity.com/paper/1912.02877/) (2019)
- [Reward-Conditioned Policies](https://mlsanity.com/paper/1912.13465/) (2019)
- [Offline Learning from Demonstrations and Unlabeled Experience](https://mlsanity.com/paper/2011.13885/) (2020)
- [MHER: Model-based Hindsight Experience Replay](https://mlsanity.com/paper/2107.00306/) (2021)

## Abstract (arXiv)

As with any machine learning problem with limited data, effective offline RL algorithms require careful regularization to avoid overfitting. One-step methods perform regularization by doing just a single step of policy improvement, while critic regularization methods do many steps of policy improvement with a regularized objective. These methods appear distinct. One-step methods, such as advantage-weighted regression and conditional behavioral cloning, truncate policy iteration after just one step. This ``early stopping'' makes one-step RL simple and stable, but can limit its asymptotic performance. Critic regularization typically requires more compute but has appealing lower-bound guarantees. In this paper, we draw a close connection between these methods: applying a multi-step critic regularization method with a regularization coefficient of 1 yields the same policy as one-step RL. While practical implementations violate our assumptions and critic regularization is typically applied with smaller regularization coefficients, our experiments nevertheless show that our analysis makes accurate, testable predictions about practical offline RL methods (CQL and one-step RL) with commonly-used hyperparameters. Our results that every problem can be solved with a single step of policy improvement, but rather that one-step RL might be competitive with critic regularization on RL problems that demand strong regularization.
