# Multi-Stage Reinforcement Learning for Non-Prehensile Manipulation

arXiv: https://arxiv.org/abs/2307.12074 · HTML: https://mlsanity.com/paper/2307.12074/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Jul 2023.

## Built on by (most cited first, 7 of 7)

- [Interactive Imitation Learning for Dexterous Robotic Manipulation: Challenges and Perspectives -- A Survey](https://mlsanity.com/paper/2506.00098/) (2025)
- [STAIR: Addressing Stage Misalignment through Temporal-Aligned Preference Reinforcement Learning](https://mlsanity.com/paper/2509.23802/) (2025)
- [Learning Long-Horizon Robot Manipulation Skills via Privileged Action](https://mlsanity.com/paper/2502.15442/) (2025)
- [Learning Dual-Arm Push and Grasp Synergy in Dense Clutter](https://mlsanity.com/paper/2412.04052/) (2024)
- [XPG-RL: Reinforcement Learning with Explainable Priority Guidance for Efficiency-Boosted Mechanical Search](https://mlsanity.com/paper/2504.20969/) (2025)
- [Leveraging Extrinsic Dexterity for Occluded Grasping on Grasp Constraining Walls](https://mlsanity.com/paper/2507.14721/) (2025)
- [Causality-Based Reinforcement Learning Method for Multi-Stage Robotic Tasks](https://mlsanity.com/paper/2503.03145/) (2025)

## Abstract (arXiv)

Manipulating objects without grasping them enables more complex tasks, known as non-prehensile manipulation. Most previous methods only learn one manipulation skill, such as reach or push, and cannot achieve flexible object manipulation.In this work, we introduce MRLM, a Multi-stage Reinforcement Learning approach for non-prehensile Manipulation of objects.MRLM divides the task into multiple stages according to the switching of object poses and contact points.At each stage, the policy takes the point cloud-based state-goal fusion representation as input, and proposes a spatially-continuous action that including the motion of the parallel gripper pose and opening width.To fully unlock the potential of MRLM, we propose a set of technical contributions including the state-goal fusion representation, spatially-reachable distance metric, and automatic buffer compaction.We evaluate MRLM on an Occluded Grasping task which aims to grasp the object in configurations that are initially occluded.Compared with the baselines, the proposed technical contributions improve the success rate by at least 40% and maximum 100%, and avoids falling into local optimum.Our method demonstrates strong generalization to unseen object with shapes outside the training distribution.Moreover, MRLM can be transferred to real world with zero-shot transfer, achieving a 95% success rate.Code and videos can be found at https://sites.google.com/view/mrlm.
