# Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization

arXiv: https://arxiv.org/abs/2307.11620 · HTML: https://mlsanity.com/paper/2307.11620/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 37 of its 49 references that are in the map.
- First posted on arXiv 21 Jul 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline multi-agent RL](https://mlsanity.com/offlinerl/offline-multi-agent-rl/)

## Builds on (most cited first, 30 of 37)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [A Survey and Critique of Multiagent Deep Reinforcement Learning](https://mlsanity.com/paper/1810.05587/) (2018)
- [Offline RL Without Off-Policy Evaluation](https://mlsanity.com/paper/2106.08909/) (2021)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization](https://mlsanity.com/paper/2303.15810/) (2023)
- [Constraints Penalized Q-learning for Safe Offline Reinforcement Learning](https://mlsanity.com/paper/2107.09003/) (2021)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)
- [When does return-conditioned supervised learning work for offline reinforcement learning?](https://mlsanity.com/paper/2206.01079/) (2022)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [When to Trust Your Simulator: Dynamics-Aware Hybrid Offline-and-Online Reinforcement Learning](https://mlsanity.com/paper/2206.13464/) (2022)
- [A Policy-Guided Imitation Approach for Offline Reinforcement Learning](https://mlsanity.com/paper/2210.08323/) (2022)
- [DeepThermal: Combustion Optimization for Thermal Power Generating Units Using Offline Reinforcement Learning](https://mlsanity.com/paper/2102.11492/) (2021)
- [Offline Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2108.01832/) (2021)

## Built on by (most cited first, 30 of 43)

- [Safe Offline Reinforcement Learning with Feasibility-Guided Diffusion Model](https://mlsanity.com/paper/2401.10700/) (2024)
- [Diffusion-DICE: In-Sample Diffusion Guidance for Offline Reinforcement Learning](https://mlsanity.com/paper/2407.20109/) (2024)
- [ODICE: Revealing the Mystery of Distribution Correction Estimation via Orthogonal-gradient Update](https://mlsanity.com/paper/2402.00348/) (2024)
- [Leveraging Large Language Models for Effective and Explainable Multi-Agent Credit Assignment](https://mlsanity.com/paper/2502.16863/) (2025)
- [Conservative and Risk-Aware Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2402.08421/) (2024)
- [Multi-agent Coordination via Flow Matching](https://mlsanity.com/paper/2511.05005/) (2025)
- [Dispelling the Mirage of Progress in Offline MARL through Standardised Baselines and Evaluation](https://mlsanity.com/paper/2406.09068/) (2024)
- [ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization](https://mlsanity.com/paper/2410.01954/) (2024)
- [Learning Generalizable Skills from Offline Multi-Task Data for Multi-Agent Cooperation](https://mlsanity.com/paper/2503.21200/) (2025)
- [Towards Robust Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2510.15382/) (2025)
- [Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank](https://mlsanity.com/paper/2410.01101/) (2024)
- [Grounded Answers for Multi-agent Decision-making Problem through Generative World Model](https://mlsanity.com/paper/2410.02664/) (2024)
- [Flow Matching for Offline Reinforcement Learning with Discrete Actions](https://mlsanity.com/paper/2602.06138/) (2026)
- [Coordination Failure in Cooperative Offline MARL](https://mlsanity.com/paper/2407.01343/) (2024)
- [Reinforcement Learning via Value Gradient Flow](https://mlsanity.com/paper/2604.14265/) (2026)
- [Adversarially Robust Decision Transformer](https://mlsanity.com/paper/2407.18414/) (2024)
- [Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.12001/) (2024)
- [Data Center Cooling System Optimization Using Offline Reinforcement Learning](https://mlsanity.com/paper/2501.15085/) (2025)
- [An Optimal Discriminator Weighted Imitation Perspective for Reinforcement Learning](https://mlsanity.com/paper/2504.13368/) (2025)
- [Offline Multi-agent Reinforcement Learning via Sequential Score Decomposition](https://mlsanity.com/paper/2505.05968/) (2025)
- [MisoDICE: Multi-Agent Imitation from Unlabeled Mixed-Quality Demonstrations](https://mlsanity.com/paper/2505.18595/) (2025)
- [Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.08174/) (2026)
- [Preference-Guided Learning for Sparse-Reward Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2509.21828/) (2025)
- [Puzzle it Out: Local-to-Global World Model for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2601.07463/) (2026)
- [A Recipe for Stable Offline Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2603.08399/) (2026)
- [CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making](https://mlsanity.com/paper/2605.01457/) (2026)
- [B3C: A Minimalist Approach to Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2501.18138/) (2025)
- [Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review](https://mlsanity.com/paper/2507.10142/) (2025)
- [Partial Action Replacement: Tackling Distribution Shift in Offline MARL](https://mlsanity.com/paper/2511.07629/) (2025)
- [Conservative Equilibrium Discovery in Offline Game-Theoretic Multiagent Reinforcement Learning](https://mlsanity.com/paper/2603.00374/) (2026)

## Abstract (arXiv)

Offline reinforcement learning (RL) has received considerable attention in recent years due to its attractive capability of learning policies from offline datasets without environmental interactions. Despite some success in the single-agent setting, offline multi-agent RL (MARL) remains to be a challenge. The large joint state-action space and the coupled multi-agent behaviors pose extra complexities for offline policy optimization. Most existing offline MARL studies simply apply offline data-related regularizations on individual agents, without fully considering the multi-agent system at the global level. In this work, we present OMIGA, a new offline m ulti-agent RL algorithm with implicit global-to-local v alue regularization. OMIGA provides a principled framework to convert global-level value regularization into equivalent implicit local value regularizations and simultaneously enables in-sample learning, thus elegantly bridging multi-agent value decomposition and policy learning with offline regularizations. Based on comprehensive experiments on the offline multi-agent MuJoCo and StarCraft II micro-management tasks, we show that OMIGA achieves superior performance over the state-of-the-art offline MARL methods in almost all tasks.
