# Adversarial Latent Autoencoder with Self-Attention for Structural Image Synthesis

arXiv: https://arxiv.org/abs/2307.10166 · HTML: https://mlsanity.com/paper/2307.10166/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 39 references that are in the map.
- First posted on arXiv 19 Jul 2023.

## Builds on (most cited first, 27 of 27)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [Self-Attention Generative Adversarial Networks](https://mlsanity.com/paper/1805.08318/) (2018)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Understanding the Effective Receptive Field in Deep Convolutional Neural Networks](https://mlsanity.com/paper/1701.04128/) (2017)
- [How Does Batch Normalization Help Optimization?](https://mlsanity.com/paper/1805.11604/) (2018)
- [Adversarial Feature Learning](https://mlsanity.com/paper/1605.09782/) (2016)
- [A note on the evaluation of generative models](https://mlsanity.com/paper/1511.01844/) (2015)
- [NIPS 2016 Tutorial: Generative Adversarial Networks](https://mlsanity.com/paper/1701.00160/) (2016)
- [Adversarially Learned Inference](https://mlsanity.com/paper/1606.00704/) (2016)
- [Adversarial Latent Autoencoders](https://mlsanity.com/paper/2004.04467/) (2020)
- [Stabilizing Training of Generative Adversarial Networks through Regularization](https://mlsanity.com/paper/1705.09367/) (2017)
- [Deep Generative Models in Engineering Design: A Review](https://mlsanity.com/paper/2110.10863/) (2021)
- [LOGAN: Latent Optimisation for Generative Adversarial Networks](https://mlsanity.com/paper/1912.00953/) (2019)
- [B'ezierGAN: Automatic Generation of Smooth Curves from Interpretable Low-Dimensional Parameters](https://mlsanity.com/paper/1808.08871/) (2018)
- [Learning the aerodynamic design of supercritical airfoils through deep reinforcement learning](https://mlsanity.com/paper/2010.03651/) (2020)
- [On the Evaluation of Generative Adversarial Networks By Discriminative Models](https://mlsanity.com/paper/2010.03549/) (2020)

## Built on by (most cited first, 5 of 5)

- [NeuroNURBS: Learning Efficient Surface Representations for 3D Solids](https://mlsanity.com/paper/2411.10848/) (2024)
- [On the Noise Scheduling for Generating Plausible Designs with Diffusion Models](https://mlsanity.com/paper/2311.11207/) (2023)
- [Fr'echet Denoised Distance: Enhancing Plausibility Evaluation for Generated Designs with Denoising Autoencoder](https://mlsanity.com/paper/2403.05352/) (2024)
- [Exploring the Potentials and Challenges of Deep Generative Models in Product Design Conception](https://mlsanity.com/paper/2407.11104/) (2024)
- [GeoBiked: A Dataset with Geometric Features and Automated Labeling Techniques to Enable Deep Generative Models in Engineering Design](https://mlsanity.com/paper/2409.17045/) (2024)

## Abstract (arXiv)

Generative Engineering Design approaches driven by Deep Generative Models (DGM) have been proposed to facilitate industrial engineering processes. In such processes, designs often come in the form of images, such as blueprints, engineering drawings, and CAD models depending on the level of detail. DGMs have been successfully employed for synthesis of natural images, e.g., displaying animals, human faces and landscapes. However, industrial design images are fundamentally different from natural scenes in that they contain rich structural patterns and long-range dependencies, which are challenging for convolution-based DGMs to generate. Moreover, DGM-driven generation process is typically triggered based on random noisy inputs, which outputs unpredictable samples and thus cannot perform an efficient industrial design exploration. We tackle these challenges by proposing a novel model Self-Attention Adversarial Latent Autoencoder (SA-ALAE), which allows generating feasible design images of complex engineering parts. With SA-ALAE, users can not only explore novel variants of an existing design, but also control the generation process by operating in latent space. The potential of SA-ALAE is shown by generating engineering blueprints in a real automotive design task.
