# Robust Driving Policy Learning with Guided Meta Reinforcement Learning

arXiv: https://arxiv.org/abs/2307.10160 · HTML: https://mlsanity.com/paper/2307.10160/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Cooperative and V2X driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 18 of its 29 references that are in the map.
- First posted on arXiv 19 Jul 2023.

## Placed in

- End-to-end autonomous driving / [Cooperative and V2X driving](https://mlsanity.com/driving/cooperative-and-v2x-driving/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [Improving Exploration in Evolution Strategies for Deep Reinforcement Learning via a Population of Novelty-Seeking Agents](https://mlsanity.com/paper/1712.06560/) (2017)
- [Open-ended Learning in Symmetric Zero-sum Games](https://mlsanity.com/paper/1901.08106/) (2019)
- [Playing FPS Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05521/) (2016)
- [Diversity-Driven Exploration Strategy for Deep Reinforcement Learning](https://mlsanity.com/paper/1802.04564/) (2018)
- [Adversarial Evaluation of Autonomous Vehicles in Lane-Change Scenarios](https://mlsanity.com/paper/2004.06531/) (2020)
- [Reinforcement Learning for Autonomous Driving with Latent State Inference and Spatial-Temporal Relationships](https://mlsanity.com/paper/2011.04251/) (2020)
- [Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomization](https://mlsanity.com/paper/2103.04564/) (2021)
- [Autonomous Driving Strategies at Intersections: Scenarios, State-of-the-Art, and Future Outlooks](https://mlsanity.com/paper/2106.13052/) (2021)
- [Belief State Planning for Autonomously Navigating Urban Intersections](https://mlsanity.com/paper/1704.04322/) (2017)
- [Adversarial Deep Reinforcement Learning for Improving the Robustness of Multi-agent Autonomous Driving Policies](https://mlsanity.com/paper/2112.11937/) (2021)
- [Learning to Navigate Intersections with Unsupervised Driver Trait Inference](https://mlsanity.com/paper/2109.06783/) (2021)
- [Attraction-Repulsion Actor-Critic for Continuous Control Reinforcement Learning](https://mlsanity.com/paper/1909.07543/) (2019)

## Built on by (most cited first, 5 of 5)

- [Interactive Autonomous Navigation with Internal State Inference and Interactivity Estimation](https://mlsanity.com/paper/2311.16091/) (2023)
- [Human Implicit Preference-Based Policy Fine-tuning for Multi-Agent Reinforcement Learning in USV Swarm](https://mlsanity.com/paper/2503.03796/) (2025)
- [Towards Generalizable Safety in Crowd Navigation via Conformal Uncertainty Handling](https://mlsanity.com/paper/2508.05634/) (2025)
- [Importance Sampling-Guided Meta-Training for Intelligent Agents in Highly Interactive Environments](https://mlsanity.com/paper/2407.15839/) (2024)
- [Bench4Merge: A Comprehensive Benchmark for Merging in Realistic Dense Traffic with Micro-Interactive Vehicles](https://mlsanity.com/paper/2410.15912/) (2024)

## Abstract (arXiv)

Although deep reinforcement learning (DRL) has shown promising results for autonomous navigation in interactive traffic scenarios, existing work typically adopts a fixed behavior policy to control social vehicles in the training environment. This may cause the learned driving policy to overfit the environment, making it difficult to interact well with vehicles with different, unseen behaviors. In this work, we introduce an efficient method to train diverse driving policies for social vehicles as a single meta-policy. By randomizing the interaction-based reward functions of social vehicles, we can generate diverse objectives and efficiently train the meta-policy through guiding policies that achieve specific objectives. We further propose a training strategy to enhance the robustness of the ego vehicle's driving policy using the environment where social vehicles are controlled by the learned meta-policy. Our method successfully learns an ego driving policy that generalizes well to unseen situations with out-of-distribution (OOD) social agents' behaviors in a challenging uncontrolled T-intersection scenario.
