# 3Deformer: A Common Framework for Image-Guided Mesh Deformation

arXiv: https://arxiv.org/abs/2307.09892 · HTML: https://mlsanity.com/paper/2307.09892/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 48 references that are in the map.
- First posted on arXiv 19 Jul 2023.

## Builds on (most cited first, 30 of 30)

- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network](https://mlsanity.com/paper/1803.07835/) (2018)
- [Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistency](https://mlsanity.com/paper/1704.06254/) (2017)
- [Learning a Predictable and Generative Vector Representation for Objects](https://mlsanity.com/paper/1603.08637/) (2016)
- [3D-CODED : 3D Correspondences by Deep Deformation](https://mlsanity.com/paper/1806.05228/) (2018)
- [Unsupervised Training for 3D Morphable Model Regression](https://mlsanity.com/paper/1806.06098/) (2018)
- [3DN: 3D Deformation Network](https://mlsanity.com/paper/1903.03322/) (2019)
- [Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation](https://mlsanity.com/paper/1703.10131/) (2017)
- [Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketches](https://mlsanity.com/paper/2105.06663/) (2021)
- [A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Images](https://mlsanity.com/paper/2302.14434/) (2023)
- [Joint Learning of 3D Shape Retrieval and Deformation](https://mlsanity.com/paper/2101.07889/) (2021)
- [Image2Mesh: A Learning Framework for Single Image 3D Reconstruction](https://mlsanity.com/paper/1711.10669/) (2017)
- [DeformNet: Free-Form Deformation Network for 3D Shape Reconstruction from a Single Image](https://mlsanity.com/paper/1708.04672/) (2017)
- [Exemplar-Based 3D Portrait Stylization](https://mlsanity.com/paper/2104.14559/) (2021)
- [Learning Free-Form Deformations for 3D Object Reconstruction](https://mlsanity.com/paper/1803.10932/) (2018)
- [DeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling](https://mlsanity.com/paper/1706.02042/) (2017)
- [3DCaricShop: A Dataset and A Baseline Method for Single-view 3D Caricature Face Reconstruction](https://mlsanity.com/paper/2103.08204/) (2021)
- [CaricatureShop: Personalized and Photorealistic Caricature Sketching](https://mlsanity.com/paper/1807.09064/) (2018)
- [Deep Deformable 3D Caricatures with Learned Shape Control](https://mlsanity.com/paper/2207.14593/) (2022)
- [Lightweight Photometric Stereo for Facial Details Recovery](https://mlsanity.com/paper/2003.12307/) (2020)

## Abstract (arXiv)

We propose 3Deformer, a general-purpose framework for interactive 3D shape editing. Given a source 3D mesh with semantic materials, and a user-specified semantic image, 3Deformer can accurately edit the source mesh following the shape guidance of the semantic image, while preserving the source topology as rigid as possible. Recent studies of 3D shape editing mostly focus on learning neural networks to predict 3D shapes, which requires high-cost 3D training datasets and is limited to handling objects involved in the datasets. Unlike these studies, our 3Deformer is a non-training and common framework, which only requires supervision of readily-available semantic images, and is compatible with editing various objects unlimited by datasets. In 3Deformer, the source mesh is deformed utilizing the differentiable renderer technique, according to the correspondences between semantic images and mesh materials. However, guiding complex 3D shapes with a simple 2D image incurs extra challenges, that is, the deform accuracy, surface smoothness, geometric rigidity, and global synchronization of the edited mesh should be guaranteed. To address these challenges, we propose a hierarchical optimization architecture to balance the global and local shape features, and propose further various strategies and losses to improve properties of accuracy, smoothness, rigidity, and so on. Extensive experiments show that our 3Deformer is able to produce impressive results and reaches the state-of-the-art level.
