# Conditional 360-degree Image Synthesis for Immersive Indoor Scene Decoration

arXiv: https://arxiv.org/abs/2307.09621 · HTML: https://mlsanity.com/paper/2307.09621/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 62 references that are in the map.
- First posted on arXiv 18 Jul 2023.

## Builds on (most cited first, 30 of 39)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [Toward Multimodal Image-to-Image Translation](https://mlsanity.com/paper/1711.11586/) (2017)
- [Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling](https://mlsanity.com/paper/1908.00222/) (2019)
- [Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis](https://mlsanity.com/paper/2101.04775/) (2021)
- [LayoutGAN: Generating Graphic Layouts with Wireframe Discriminators](https://mlsanity.com/paper/1901.06767/) (2019)
- [You Only Need Adversarial Supervision for Semantic Image Synthesis](https://mlsanity.com/paper/2012.04781/) (2020)
- [Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Models](https://mlsanity.com/paper/1811.12463/) (2018)
- [Semantic Hierarchy Emerges in Deep Generative Representations for Scene Synthesis](https://mlsanity.com/paper/1911.09267/) (2019)
- [Multi-Channel Attention Selection GAN with Cascaded Semantic Guidance for Cross-View Image Translation](https://mlsanity.com/paper/1904.06807/) (2019)
- [House-GAN: Relational Generative Adversarial Networks for Graph-constrained House Layout Generation](https://mlsanity.com/paper/2003.06988/) (2020)
- [Image Synthesis From Reconfigurable Layout and Style](https://mlsanity.com/paper/1908.07500/) (2019)
- [Rendering Synthetic Objects into Legacy Photographs](https://mlsanity.com/paper/1912.11565/) (2019)
- [COCO-GAN: Generation by Parts via Conditional Coordinating](https://mlsanity.com/paper/1904.00284/) (2019)
- [Deep Generative Modeling for Scene Synthesis via Hybrid Representations](https://mlsanity.com/paper/1808.02084/) (2018)
- [InfinityGAN: Towards Infinite-Pixel Image Synthesis](https://mlsanity.com/paper/2104.03963/) (2021)
- [Learning Canonical Representations for Scene Graph to Image Generation](https://mlsanity.com/paper/1912.07414/) (2019)
- [In&Out : Diverse Image Outpainting via GAN Inversion](https://mlsanity.com/paper/2104.00675/) (2021)
- [Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation](https://mlsanity.com/paper/2203.14668/) (2022)
- [Context-Aware Layout to Image Generation with Enhanced Object Appearance](https://mlsanity.com/paper/2103.11897/) (2021)
- [Automatic Scene Inference for 3D Object Compositing](https://mlsanity.com/paper/1912.12297/) (2019)

## Built on by (most cited first, 9 of 9)

- [Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints](https://mlsanity.com/paper/2310.03602/) (2023)
- [A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision](https://mlsanity.com/paper/2502.10444/) (2025)
- [DiT360: High-Fidelity Panoramic Image Generation via Hybrid Training](https://mlsanity.com/paper/2510.11712/) (2025)
- [Generative AI Models for Different Steps in Architectural Design: A Literature Review](https://mlsanity.com/paper/2404.01335/) (2024)
- [Taming Stable Diffusion for Text to 360deg Panorama Image Generation](https://mlsanity.com/paper/2404.07949/) (2024)
- [Diffuse to Choose: Enriching Image Conditioned Inpainting in Latent Diffusion Models for Virtual Try-All](https://mlsanity.com/paper/2401.13795/) (2024)
- [360PanT: Training-Free Text-Driven 360-Degree Panorama-to-Panorama Translation](https://mlsanity.com/paper/2409.08397/) (2024)
- [Raster2Seq: Polygon Sequence Generation for Floorplan Reconstruction](https://mlsanity.com/paper/2602.09016/) (2026)
- [Enhancing In-context Panoramic Generation via Geometric-aware Pretraining](https://mlsanity.com/paper/2607.08765/) (2026)

## Abstract (arXiv)

In this paper, we address the problem of conditional scene decoration for 360-degree images. Our method takes a 360-degree background photograph of an indoor scene and generates decorated images of the same scene in the panorama view. To do this, we develop a 360-aware object layout generator that learns latent object vectors in the 360-degree view to enable a variety of furniture arrangements for an input 360-degree background image. We use this object layout to condition a generative adversarial network to synthesize images of an input scene. To further reinforce the generation capability of our model, we develop a simple yet effective scene emptier that removes the generated furniture and produces an emptied scene for our model to learn a cyclic constraint. We train the model on the Structure3D dataset and show that our model can generate diverse decorations with controllable object layout. Our method achieves state-of-the-art performance on the Structure3D dataset and generalizes well to the Zillow indoor scene dataset. Our user study confirms the immersive experiences provided by the realistic image quality and furniture layout in our generation results. Our implementation will be made available.
