# Audio-driven Talking Face Generation with Stabilized Synchronization Loss

arXiv: https://arxiv.org/abs/2307.09368 · HTML: https://mlsanity.com/paper/2307.09368/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 79 references that are in the map.
- First posted on arXiv 18 Jul 2023.

## Builds on (most cited first, 30 of 54)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)](https://mlsanity.com/paper/1703.07332/) (2017)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis](https://mlsanity.com/paper/2301.13430/) (2023)
- [In defence of metric learning for speaker recognition](https://mlsanity.com/paper/2003.11982/) (2020)
- [Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation](https://mlsanity.com/paper/2201.07786/) (2022)

## Built on by (most cited first, 13 of 13)

- [VoiceCraft-Dub: Automated Video Dubbing with Neural Codec Language Models](https://mlsanity.com/paper/2504.02386/) (2025)
- [JUST-DUB-IT: Video Dubbing via Joint Audio-Visual Diffusion](https://mlsanity.com/paper/2601.22143/) (2026)
- [FREAK: Frequency-modulated High-fidelity and Real-time Audio-driven Talking Portrait Synthesis](https://mlsanity.com/paper/2503.04067/) (2025)
- [THEval. Evaluation Framework for Talking Head Video Generation](https://mlsanity.com/paper/2511.04520/) (2025)
- [Titanic Calling: Low Bandwidth Video Conference from the Titanic Wreck](https://mlsanity.com/paper/2410.11434/) (2024)
- [FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing](https://mlsanity.com/paper/2505.22141/) (2025)
- [Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservation](https://mlsanity.com/paper/2507.20953/) (2025)
- [Assessing Identity Leakage in Talking Face Generation: Metrics and Evaluation Framework](https://mlsanity.com/paper/2511.08613/) (2025)
- [A Lightweight Pipeline for Noisy Speech Voice Cloning and Accurate Lip Sync Synthesis](https://mlsanity.com/paper/2509.12831/) (2025)
- [StableDub: Taming Diffusion Prior for Generalized and Efficient Visual Dubbing](https://mlsanity.com/paper/2509.21887/) (2025)
- [Shared Latent Representation for Joint Text-to-Audio-Visual Synthesis](https://mlsanity.com/paper/2511.05432/) (2025)
- [AI killed the video star. Audio-driven diffusion model for expressive talking head generation](https://mlsanity.com/paper/2511.22488/) (2025)
- [ComplexSync: High-Fidelity and Real-Time Lip Sync in Complex Scenarios](https://mlsanity.com/paper/2609.29225/) (2026)

## Abstract (arXiv)

Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by identifying several issues with existing synchronization learning methods. These involve unstable training, lip synchronization, and visual quality issues caused by lip-sync loss, SyncNet, and lip leaking from the identity reference. To address these issues, we first tackle the lip leaking problem by introducing a silent-lip generator, which changes the lips of the identity reference to alleviate leakage. We then introduce stabilized synchronization loss and AVSyncNet to overcome problems caused by lip-sync loss and SyncNet. Experiments show that our model outperforms state-of-the-art methods in both visual quality and lip synchronization. Comprehensive ablation studies further validate our individual contributions and their cohesive effects.
