# ActionPrompt: Action-Guided 3D Human Pose Estimation With Text and Pose Prompting

arXiv: https://arxiv.org/abs/2307.09026 · HTML: https://mlsanity.com/paper/2307.09026/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 21 references that are in the map.
- First posted on arXiv 18 Jul 2023.

## Builds on (most cited first, 15 of 15)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Learning to Prompt for Vision-Language Models](https://mlsanity.com/paper/2109.01134/) (2021)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [DenseCLIP: Language-Guided Dense Prediction with Context-Aware Prompting](https://mlsanity.com/paper/2112.01518/) (2021)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning](https://mlsanity.com/paper/1802.09232/) (2018)
- [SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos](https://mlsanity.com/paper/2112.13715/) (2021)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action Recognition](https://mlsanity.com/paper/1912.08077/) (2019)
- [Pose-Oriented Transformer with Uncertainty-Guided Refinement for 2D-to-3D Human Pose Estimation](https://mlsanity.com/paper/2302.07408/) (2023)
- [Hierarchical Graph Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.11927/) (2021)

## Built on by (most cited first, 8 of 8)

- [Image Compression for Machine and Human Vision with Spatial-Frequency Adaptation](https://mlsanity.com/paper/2407.09853/) (2024)
- [FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models](https://mlsanity.com/paper/2405.05216/) (2024)
- [Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learning](https://mlsanity.com/paper/2405.20606/) (2024)
- [HiPART: Hierarchical Pose AutoRegressive Transformer for Occluded 3D Human Pose Estimation](https://mlsanity.com/paper/2503.23331/) (2025)
- [BEM: Balanced and Entropy-based Mix for Long-Tailed Semi-Supervised Learning](https://mlsanity.com/paper/2404.01179/) (2024)
- [DreamPose3D: Hallucinative Diffusion with Prompt Learning for 3D Human Pose Estimation](https://mlsanity.com/paper/2511.09502/) (2025)
- [Talk is Not Always Cheap: Promoting Wireless Sensing Models with Text Prompts](https://mlsanity.com/paper/2504.14621/) (2025)
- [LangPose: Language-Aligned Motion for Robust 3D Human Pose Estimation](https://mlsanity.com/paper/2409.00449/) (2024)

## Abstract (arXiv)

Recent 2D-to-3D human pose estimation (HPE) utilizes temporal consistency across sequences to alleviate the depth ambiguity problem but ignore the action related prior knowledge hidden in the pose sequence. In this paper, we propose a plug-and-play module named Action Prompt Module (APM) that effectively mines different kinds of action clues for 3D HPE. The highlight is that, the mining scheme of APM can be widely adapted to different frameworks and bring consistent benefits. Specifically, we first present a novel Action-related Text Prompt module (ATP) that directly embeds action labels and transfers the rich language information in the label to the pose sequence. Besides, we further introduce Action-specific Pose Prompt module (APP) to mine the position-aware pose pattern of each action, and exploit the correlation between the mined patterns and input pose sequence for further pose refinement. Experiments show that APM can improve the performance of most video-based 2D-to-3D HPE frameworks by a large margin.
