# Glamour muscles: why having a body is not what it means to be embodied

arXiv: https://arxiv.org/abs/2307.08598 · HTML: https://mlsanity.com/paper/2307.08598/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 103 references that are in the map.
- First posted on arXiv 17 Jul 2023.

## Builds on (most cited first, 28 of 28)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [Competition-Level Code Generation with AlphaCode](https://mlsanity.com/paper/2203.07814/) (2022)
- [Faith and Fate: Limits of Transformers on Compositionality](https://mlsanity.com/paper/2305.18654/) (2023)
- [Artificial Intelligence, Values and Alignment](https://mlsanity.com/paper/2001.09768/) (2020)
- [Skillful Precipitation Nowcasting using Deep Generative Models of Radar](https://mlsanity.com/paper/2104.00954/) (2021)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [Adversarial Attacks and Defenses in Images, Graphs and Text: A Review](https://mlsanity.com/paper/1909.08072/) (2019)
- [The Next Decade in AI: Four Steps Towards Robust Artificial Intelligence](https://mlsanity.com/paper/2002.06177/) (2020)
- [Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning](https://mlsanity.com/paper/2206.15378/) (2022)
- [Language Models Meet World Models: Embodied Experiences Enhance Language Models](https://mlsanity.com/paper/2305.10626/) (2023)
- [Alleviating catastrophic forgetting using context-dependent gating and synaptic stabilization](https://mlsanity.com/paper/1802.01569/) (2018)
- [Retrospectives on the Embodied AI Workshop](https://mlsanity.com/paper/2210.06849/) (2022)
- [Testing AI on language comprehension tasks reveals insensitivity to underlying meaning](https://mlsanity.com/paper/2302.12313/) (2023)
- [Collective Intelligence for Deep Learning: A Survey of Recent Developments](https://mlsanity.com/paper/2111.14377/) (2021)
- [Symbolic Behaviour in Artificial Intelligence](https://mlsanity.com/paper/2102.03406/) (2021)
- [Technological Approach to Mind Everywhere (TAME): an experimentally-grounded framework for understanding diverse bodies and minds](https://mlsanity.com/paper/2201.10346/) (2021)
- [Automated shapeshifting for function recovery in damaged robots](https://mlsanity.com/paper/1905.09264/) (2019)
- [Learning by Stimulation Avoidance: A Principle to Control Spiking Neural Networks Dynamics](https://mlsanity.com/paper/1609.07706/) (2016)
- [Morphology dictates a robot's ability to ground crowd-proposed language](https://mlsanity.com/paper/1712.05881/) (2017)
- [Predictive Coding as Stimulus Avoidance in Spiking Neural Networks](https://mlsanity.com/paper/1911.09230/) (2019)

## Abstract (arXiv)

Embodiment has recently enjoyed renewed consideration as a means to amplify the faculties of smart machines. Proponents of embodiment seem to imply that optimizing for movement in physical space promotes something more than the acquisition of niche capabilities for solving problems in physical space. However, there is nothing in principle which should so distinguish the problem of action selection in physical space from the problem of action selection in more abstract spaces, like that of language. Rather, what makes embodiment persuasive as a means toward higher intelligence is that it promises to capture, but does not actually realize, contingent facts about certain bodies (living intelligence) and the patterns of activity associated with them. These include an active resistance to annihilation and revisable constraints on the processes that make the world intelligible. To be theoretically or practically useful beyond the creation of niche tools, we argue that "embodiment" cannot be the trivial fact of a body, nor its movement through space, but the perpetual negotiation of the function, design, and integrity of that bodyunicodex2013that is, to participate in what it means to textitconstitute a given body. It follows that computer programs which are strictly incapable of traversing physical space might, under the right conditions, be more embodied than a walking, talking robot.
