# Near-Optimal Bounds for Learning Gaussian Halfspaces with Random Classification Noise

arXiv: https://arxiv.org/abs/2307.08438 · HTML: https://mlsanity.com/paper/2307.08438/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 35 references that are in the map.
- First posted on arXiv 13 Jul 2023.

## Builds on (most cited first, 18 of 18)

- [Statistical Query Lower Bounds for Robust Estimation of High-dimensional Gaussians and Gaussian Mixtures](https://mlsanity.com/paper/1611.03473/) (2016)
- [A Hitting Time Analysis of Stochastic Gradient Langevin Dynamics](https://mlsanity.com/paper/1702.05575/) (2017)
- [Minimax Analysis of Active Learning](https://mlsanity.com/paper/1410.0996/) (2014)
- [Statistical Query Algorithms and Low-Degree Tests Are Almost Equivalent](https://mlsanity.com/paper/2009.06107/) (2020)
- [Learning Geometric Concepts with Nasty Noise](https://mlsanity.com/paper/1707.01242/) (2017)
- [Learning Halfspaces with Massart Noise Under Structured Distributions](https://mlsanity.com/paper/2002.05632/) (2020)
- [Statistical Query Algorithms for Mean Vector Estimation and Stochastic Convex Optimization](https://mlsanity.com/paper/1512.09170/) (2015)
- [Efficient Learning of Linear Separators under Bounded Noise](https://mlsanity.com/paper/1503.03594/) (2015)
- [Near-Optimal Statistical Query Hardness of Learning Halfspaces with Massart Noise](https://mlsanity.com/paper/2012.09720/) (2020)
- [Efficient active learning of sparse halfspaces with arbitrary bounded noise](https://mlsanity.com/paper/2002.04840/) (2020)
- [Learning General Halfspaces with General Massart Noise under the Gaussian Distribution](https://mlsanity.com/paper/2108.08767/) (2021)
- [Cryptographic Hardness of Learning Halfspaces with Massart Noise](https://mlsanity.com/paper/2207.14266/) (2022)
- [Improved Algorithms for Efficient Active Learning Halfspaces with Massart and Tsybakov noise](https://mlsanity.com/paper/2102.05312/) (2021)
- [Forster Decomposition and Learning Halfspaces with Noise](https://mlsanity.com/paper/2107.05582/) (2021)
- [Learning Halfspaces with Tsybakov Noise](https://mlsanity.com/paper/2006.06467/) (2020)
- [A Polynomial Time Algorithm for Learning Halfspaces with Tsybakov Noise](https://mlsanity.com/paper/2010.01705/) (2020)
- [A Strongly Polynomial Algorithm for Approximate Forster Transforms and its Application to Halfspace Learning](https://mlsanity.com/paper/2212.03008/) (2022)
- [Information-Computation Tradeoffs for Learning Margin Halfspaces with Random Classification Noise](https://mlsanity.com/paper/2306.16352/) (2023)

## Built on by (most cited first, 5 of 5)

- [A Near-optimal Algorithm for Learning Margin Halfspaces with Massart Noise](https://mlsanity.com/paper/2501.09691/) (2025)
- [Agnostic Learning of Arbitrary ReLU Activation under Gaussian Marginals](https://mlsanity.com/paper/2411.14349/) (2024)
- [Testing Noise Assumptions of Learning Algorithms](https://mlsanity.com/paper/2501.09189/) (2025)
- [Robust Regression with Adaptive Contamination in Response: Optimal Rates and Computational Barriers](https://mlsanity.com/paper/2604.04228/) (2026)
- [Information-Computation Tradeoffs for Noiseless Linear Regression with Oblivious Contamination](https://mlsanity.com/paper/2510.10665/) (2025)

## Abstract (arXiv)

We study the problem of learning general (i.e., not necessarily homogeneous) halfspaces with Random Classification Noise under the Gaussian distribution. We establish nearly-matching algorithmic and Statistical Query (SQ) lower bound results revealing a surprising information-computation gap for this basic problem. Specifically, the sample complexity of this learning problem is widetildeTheta(d/ε), where d is the dimension and ε is the excess error. Our positive result is a computationally efficient learning algorithm with sample complexity tildeO(d/ε + d/(maxp, ε)2), where p quantifies the bias of the target halfspace. On the lower bound side, we show that any efficient SQ algorithm (or low-degree test) for the problem requires sample complexity at least Omega(d1/2/(maxp, ε)2). Our lower bound suggests that this quadratic dependence on 1/ε is inherent for efficient algorithms.
