# Free-Form Composition Networks for Egocentric Action Recognition

arXiv: https://arxiv.org/abs/2307.06527 · HTML: https://mlsanity.com/paper/2307.06527/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 92 references that are in the map.
- First posted on arXiv 13 Jul 2023.

## Builds on (most cited first, 30 of 58)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Neural Module Networks](https://mlsanity.com/paper/1511.02799/) (2015)
- [MS-TCN: Multi-Stage Temporal Convolutional Network for Action Segmentation](https://mlsanity.com/paper/1903.01945/) (2019)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [Omnivore: A Single Model for Many Visual Modalities](https://mlsanity.com/paper/2201.08377/) (2022)
- [TDN: Temporal Difference Networks for Efficient Action Recognition](https://mlsanity.com/paper/2012.10071/) (2020)
- [Learning Shape Abstractions by Assembling Volumetric Primitives](https://mlsanity.com/paper/1612.00404/) (2016)
- [H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions](https://mlsanity.com/paper/1904.05349/) (2019)
- [Feature Space Augmentation for Long-Tailed Data](https://mlsanity.com/paper/2008.03673/) (2020)
- [Visual Compositional Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2007.12407/) (2020)
- [Learning to Reason: End-to-End Module Networks for Visual Question Answering](https://mlsanity.com/paper/1704.05526/) (2017)
- [Deep Representation Learning on Long-tailed Data: A Learnable Embedding Augmentation Perspective](https://mlsanity.com/paper/2002.10826/) (2020)
- [Something-Else: Compositional Action Recognition with Spatial-Temporal Interaction Networks](https://mlsanity.com/paper/1912.09930/) (2019)
- [Graphical Contrastive Losses for Scene Graph Parsing](https://mlsanity.com/paper/1903.02728/) (2019)
- [Space-time Mixing Attention for Video Transformer](https://mlsanity.com/paper/2106.05968/) (2021)
- [HOI Analysis: Integrating and Decomposing Human-Object Interaction](https://mlsanity.com/paper/2010.16219/) (2020)
- [Detecting Human-Object Interaction via Fabricated Compositional Learning](https://mlsanity.com/paper/2103.08214/) (2021)
- [Affordance Transfer Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2104.02867/) (2021)

## Built on by (most cited first, 2 of 2)

- [Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networks](https://mlsanity.com/paper/2511.17345/) (2025)
- [Active Learning for GCN-based Action Recognition](https://mlsanity.com/paper/2511.21625/) (2025)

## Abstract (arXiv)

Egocentric action recognition is gaining significant attention in the field of human action recognition. In this paper, we address data scarcity issue in egocentric action recognition from a compositional generalization perspective. To tackle this problem, we propose a free-form composition network (FFCN) that can simultaneously learn disentangled verb, preposition, and noun representations, and then use them to compose new samples in the feature space for rare classes of action videos. First, we use a graph to capture the spatial-temporal relations among different hand/object instances in each action video. We thus decompose each action into a set of verb and preposition spatial-temporal representations using the edge features in the graph. The temporal decomposition extracts verb and preposition representations from different video frames, while the spatial decomposition adaptively learns verb and preposition representations from action-related instances in each frame. With these spatial-temporal representations of verbs and prepositions, we can compose new samples for those rare classes in a free-form manner, which is not restricted to a rigid form of a verb and a noun. The proposed FFCN can directly generate new training data samples for rare classes, hence significantly improve action recognition performance. We evaluated our method on three popular egocentric action recognition datasets, Something-Something V2, H2O, and EPIC-KITCHENS-100, and the experimental results demonstrate the effectiveness of the proposed method for handling data scarcity problems, including long-tailed and few-shot egocentric action recognition.
