# GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video

arXiv: https://arxiv.org/abs/2307.05853 · HTML: https://mlsanity.com/paper/2307.05853/

## Key facts

- Cited by 47 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 86 references that are in the map.
- First posted on arXiv 12 Jul 2023.

## Builds on (most cited first, 30 of 54)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Deep Learning-Based Human Pose Estimation: A Survey](https://mlsanity.com/paper/2012.13392/) (2020)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Adaptive Graph Convolutional Neural Networks](https://mlsanity.com/paper/1801.03226/) (2018)
- [MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.12707/) (2021)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [Exploiting temporal context for 3D human pose estimation in the wild](https://mlsanity.com/paper/1905.04266/) (2019)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.14304/) (2021)
- [Exploiting temporal information for 3D pose estimation](https://mlsanity.com/paper/1711.08585/) (2017)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Motion Guided 3D Pose Estimation from Videos](https://mlsanity.com/paper/2004.13985/) (2020)

## Built on by (most cited first, 30 of 47)

- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion](https://mlsanity.com/paper/2310.14729/) (2023)
- [KTPFormer: Kinematics and Trajectory Prior Knowledge-Enhanced Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2404.00658/) (2024)
- [Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning](https://mlsanity.com/paper/2404.05218/) (2024)
- [Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning](https://mlsanity.com/paper/2312.03703/) (2023)
- [FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Models](https://mlsanity.com/paper/2405.05216/) (2024)
- [Attention-Propagation Network for Egocentric Heatmap to 3D Pose Lifting](https://mlsanity.com/paper/2402.18330/) (2024)
- [DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency](https://mlsanity.com/paper/2408.07481/) (2024)
- [Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Network](https://mlsanity.com/paper/2408.02922/) (2024)
- [Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/2310.13039/) (2023)
- [HumMUSS: Human Motion Understanding using State Space Models](https://mlsanity.com/paper/2404.10880/) (2024)
- [GTA-Net: An IoT-Integrated 3D Human Pose Estimation System for Real-Time Adolescent Sports Posture Correction](https://mlsanity.com/paper/2411.06725/) (2024)
- [THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond](https://mlsanity.com/paper/2603.25892/) (2026)
- [HGMamba: Enhancing 3D Human Pose Estimation with a HyperGCN-Mamba Network](https://mlsanity.com/paper/2504.06638/) (2025)
- [Optimizing Local-Global Dependencies for Accurate 3D Human Pose Estimation](https://mlsanity.com/paper/2412.19676/) (2024)
- [A Structure-aware and Motion-adaptive Framework for 3D Human Pose Estimation with Mamba](https://mlsanity.com/paper/2507.19852/) (2025)
- [An Animation-based Augmentation Approach for Action Recognition from Discontinuous Video](https://mlsanity.com/paper/2404.06741/) (2024)
- [Quater-GCN: Enhancing 3D Human Pose Estimation with Orientation and Semi-supervised Training](https://mlsanity.com/paper/2404.19279/) (2024)
- [NanoHTNet: Nano Human Topology Network for Efficient 3D Human Pose Estimation](https://mlsanity.com/paper/2501.15763/) (2025)
- [PoseBench3D: A Cross-Dataset Analysis Framework for 3D Human Pose Estimation via Pose Lifting Networks](https://mlsanity.com/paper/2505.10888/) (2025)
- [DreamPose3D: Hallucinative Diffusion with Prompt Learning for 3D Human Pose Estimation](https://mlsanity.com/paper/2511.09502/) (2025)
- [FastDDHPose: Towards Unified, Efficient, and Disentangled 3D Human Pose Estimation](https://mlsanity.com/paper/2512.14162/) (2025)
- [Motion-Adaptive Multi-Scale Temporal Modelling with Skeleton-Constrained Spatial Graphs for Efficient 3D Human Pose Estimation](https://mlsanity.com/paper/2604.03652/) (2026)
- [ARRQP: Anomaly Resilient Real-time QoS Prediction Framework with Graph Convolution](https://mlsanity.com/paper/2310.02269/) (2023)
- [Graph and Skipped Transformer: Exploiting Spatial and Temporal Modeling Capacities for Efficient 3D Human Pose Estimation](https://mlsanity.com/paper/2407.02990/) (2024)
- [Spectral Compression Transformer with Line Pose Graph for Monocular 3D Human Pose Estimation](https://mlsanity.com/paper/2505.21309/) (2025)
- [StarPose: 3D Human Pose Estimation via Spatial-Temporal Autoregressive Diffusion](https://mlsanity.com/paper/2508.02056/) (2025)
- [SasMamba: A Lightweight Structure-Aware Stride State Space Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2511.08872/) (2025)
- [CIGPose: Causal Intervention Graph Neural Network for Whole-Body Pose Estimation](https://mlsanity.com/paper/2603.09418/) (2026)
- [VIMCAN: Visual-Inertial 3D Human Pose Estimation with Hybrid Mamba-Cross-Attention Network](https://mlsanity.com/paper/2605.07552/) (2026)

## Abstract (arXiv)

3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training. Existing pose lifting works mainly focus on improving the performance of estimated pose, but they usually underperform when testing on the ground truth pose data. We observe that the performance of the estimated pose can be easily improved by preparing good quality 2D pose, such as fine-tuning the 2D pose or using advanced 2D pose detectors. As such, we concentrate on improving the 3D human pose lifting via ground truth data for the future improvement of more quality estimated pose data. Towards this goal, a simple yet effective model called Global-local Adaptive Graph Convolutional Network (GLA-GCN) is proposed in this work. Our GLA-GCN globally models the spatiotemporal structure via a graph representation and backtraces local joint features for 3D human pose estimation via individually connected layers. To validate our model design, we conduct extensive experiments on three benchmark datasets: Human3.6M, HumanEva-I, and MPI-INF-3DHP. Experimental results show that our GLA-GCN implemented with ground truth 2D poses significantly outperforms state-of-the-art methods (e.g., up to around 3%, 17%, and 14% error reductions on Human3.6M, HumanEva-I, and MPI-INF-3DHP, respectively). GitHub: https://github.com/bruceyo/GLA-GCN.
