# Human-to-Human Interaction Detection

arXiv: https://arxiv.org/abs/2307.00464 · HTML: https://mlsanity.com/paper/2307.00464/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 59 references that are in the map.
- First posted on arXiv 2 Jul 2023.

## Builds on (most cited first, 30 of 37)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [FCOS: Fully Convolutional One-Stage Object Detection](https://mlsanity.com/paper/1904.01355/) (2019)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [DAB-DETR: Dynamic Anchor Boxes are Better Queries for DETR](https://mlsanity.com/paper/2201.12329/) (2022)
- [DN-DETR: Accelerate DETR Training by Introducing Query DeNoising](https://mlsanity.com/paper/2203.01305/) (2022)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [End-to-End Video Instance Segmentation with Transformers](https://mlsanity.com/paper/2011.14503/) (2020)
- [Video Transformer Network](https://mlsanity.com/paper/2102.00719/) (2021)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Long-Term Feature Banks for Detailed Video Understanding](https://mlsanity.com/paper/1812.05038/) (2018)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [Mining the Benefits of Two-stage and One-stage HOI Detection](https://mlsanity.com/paper/2108.05077/) (2021)
- [Spatially Conditioned Graphs for Detecting Human-Object Interactions](https://mlsanity.com/paper/2012.06060/) (2020)
- [Actor-Context-Actor Relation Network for Spatio-Temporal Action Localization](https://mlsanity.com/paper/2006.07976/) (2020)
- [Actor-Centric Relation Network](https://mlsanity.com/paper/1807.10982/) (2018)
- [Learning Actor Relation Graphs for Group Activity Recognition](https://mlsanity.com/paper/1904.10117/) (2019)
- [Deep Reasoning with Knowledge Graph for Social Relationship Understanding](https://mlsanity.com/paper/1807.00504/) (2018)

## Built on by (most cited first, 3 of 3)

- [ELSA: Evaluating Localization of Social Activities in Urban Streets using Open-Vocabulary Detection](https://mlsanity.com/paper/2406.01551/) (2024)
- [OV-HHIR: Open Vocabulary Human Interaction Recognition Using Cross-modal Integration of Large Language Models](https://mlsanity.com/paper/2501.00432/) (2024)
- [Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis](https://mlsanity.com/paper/2608.20312/) (2026)

## Abstract (arXiv)

A comprehensive understanding of interested human-to-human interactions in video streams, such as queuing, handshaking, fighting and chasing, is of immense importance to the surveillance of public security in regions like campuses, squares and parks. Different from conventional human interaction recognition, which uses choreographed videos as inputs, neglects concurrent interactive groups, and performs detection and recognition in separate stages, we introduce a new task named human-to-human interaction detection (HID). HID devotes to detecting subjects, recognizing person-wise actions, and grouping people according to their interactive relations, in one model. First, based on the popular AVA dataset created for action detection, we establish a new HID benchmark, termed AVA-Interaction (AVA-I), by adding annotations on interactive relations in a frame-by-frame manner. AVA-I consists of 85,254 frames and 86,338 interactive groups, and each image includes up to 4 concurrent interactive groups. Second, we present a novel baseline approach SaMFormer for HID, containing a visual feature extractor, a split stage which leverages a Transformer-based model to decode action instances and interactive groups, and a merging stage which reconstructs the relationship between instances and groups. All SaMFormer components are jointly trained in an end-to-end manner. Extensive experiments on AVA-I validate the superiority of SaMFormer over representative methods. The dataset and code will be made public to encourage more follow-up studies.
