# Brightness-Restricted Adversarial Attack Patch

arXiv: https://arxiv.org/abs/2307.00421 · HTML: https://mlsanity.com/paper/2307.00421/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 24 references that are in the map.
- First posted on arXiv 1 Jul 2023.

## Builds on (most cited first, 16 of 16)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [The Limitations of Deep Learning in Adversarial Settings](https://mlsanity.com/paper/1511.07528/) (2015)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [Characterizing Adversarial Subspaces Using Local Intrinsic Dimensionality](https://mlsanity.com/paper/1801.02613/) (2018)
- [Efficient Decision-based Black-box Adversarial Attacks on Face Recognition](https://mlsanity.com/paper/1904.04433/) (2019)
- [Skip Connections Matter: On the Transferability of Adversarial Examples Generated with ResNets](https://mlsanity.com/paper/2002.05990/) (2020)
- [Making an Invisibility Cloak: Real World Adversarial Attacks on Object Detectors](https://mlsanity.com/paper/1910.14667/) (2019)
- [On the Convergence and Robustness of Adversarial Training](https://mlsanity.com/paper/2112.08304/) (2021)
- [Adversarial Camouflage: Hiding Physical-World Attacks with Natural Styles](https://mlsanity.com/paper/2003.08757/) (2020)
- [Residual Convolutional CTC Networks for Automatic Speech Recognition](https://mlsanity.com/paper/1702.07793/) (2017)

## Built on by (most cited first, 1 of 1)

- [Random Position Adversarial Patch for Vision Transformers](https://mlsanity.com/paper/2307.04066/) (2023)

## Abstract (arXiv)

Adversarial attack patches have gained increasing attention due to their practical applicability in physical-world scenarios. However, the bright colors used in attack patches represent a significant drawback, as they can be easily identified by human observers. Moreover, even though these attacks have been highly successful in deceiving target networks, which specific features of the attack patch contribute to its success are still unknown. Our paper introduces a brightness-restricted patch (BrPatch) that uses optical characteristics to effectively reduce conspicuousness while preserving image independence. We also conducted an analysis of the impact of various image features (such as color, texture, noise, and size) on the effectiveness of an attack patch in physical-world deployment. Our experiments show that attack patches exhibit strong redundancy to brightness and are resistant to color transfer and noise. Based on our findings, we propose some additional methods to further reduce the conspicuousness of BrPatch. Our findings also explain the robustness of attack patches observed in physical-world scenarios.
