# EyeBAG: Accurate Control of Eye Blink and Gaze Based on Data Augmentation Leveraging Style Mixing

arXiv: https://arxiv.org/abs/2306.17391 · HTML: https://mlsanity.com/paper/2306.17391/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 43 references that are in the map.
- First posted on arXiv 30 Jun 2023.

## Builds on (most cited first, 30 of 30)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [FaceForensics++: Learning to Detect Manipulated Facial Images](https://mlsanity.com/paper/1901.08971/) (2019)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [MaskGAN: Towards Diverse and Interactive Facial Image Manipulation](https://mlsanity.com/paper/1907.11922/) (2019)
- [Closed-Form Factorization of Latent Semantics in GANs](https://mlsanity.com/paper/2007.06600/) (2020)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effort](https://mlsanity.com/paper/2104.06490/) (2021)
- [SimSwap: An Efficient Framework For High Fidelity Face Swapping](https://mlsanity.com/paper/2106.06340/) (2021)
- [I M Avatar: Implicit Morphable Head Avatars from Videos](https://mlsanity.com/paper/2112.07471/) (2021)
- [FaceShifter: Towards High Fidelity And Occlusion Aware Face Swapping](https://mlsanity.com/paper/1912.13457/) (2019)
- [MegaPortraits: One-shot Megapixel Neural Head Avatars](https://mlsanity.com/paper/2207.07621/) (2022)
- [Neural Head Reenactment with Latent Pose Descriptors](https://mlsanity.com/paper/2004.12000/) (2020)
- [One Shot Face Swapping on Megapixels](https://mlsanity.com/paper/2105.04932/) (2021)
- [Resolution Dependent GAN Interpolation for Controllable Image Synthesis Between Domains](https://mlsanity.com/paper/2010.05334/) (2020)
- [HifiFace: 3D Shape and Semantic Prior Guided High Fidelity Face Swapping](https://mlsanity.com/paper/2106.09965/) (2021)
- [Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition](https://mlsanity.com/paper/2211.12368/) (2022)
- [High-resolution Face Swapping via Latent Semantics Disentanglement](https://mlsanity.com/paper/2203.15958/) (2022)
- [DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation](https://mlsanity.com/paper/1607.07215/) (2016)
- [Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks](https://mlsanity.com/paper/1903.12530/) (2019)
- [GazeDirector: Fully Articulated Eye Gaze Redirection in Video](https://mlsanity.com/paper/1704.08763/) (2017)
- [Dual In-painting Model for Unsupervised Gaze Correction and Animation in the Wild](https://mlsanity.com/paper/2008.03834/) (2020)

## Abstract (arXiv)

Recent developments in generative models have enabled the generation of photo-realistic human face images, and downstream tasks utilizing face generation technology have advanced accordingly. However, models for downstream tasks are yet substandard at eye control (e.g. eye blink, gaze redirection). To overcome such eye control problems, we introduce a novel framework consisting of two distinct modules: a blink control module and a gaze redirection module. We also propose a novel data augmentation method to train each module, leveraging style mixing to obtain images with desired features. We show that our framework produces eye-controlled images of high quality, and demonstrate how it can be used to improve the performance of downstream tasks.
