# Training-Free Neural Matte Extraction for Visual Effects

arXiv: https://arxiv.org/abs/2306.17321 · HTML: https://mlsanity.com/paper/2306.17321/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 5 of its 23 references that are in the map.
- First posted on arXiv 29 Jun 2023.

## Builds on (most cited first, 5 of 5)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Deep Image Prior](https://mlsanity.com/paper/1711.10925/) (2017)
- ["Double-DIP": Unsupervised Image Decomposition via Coupled Deep-Image-Priors](https://mlsanity.com/paper/1812.00467/) (2018)
- [Semantic Image Matting](https://mlsanity.com/paper/2104.08201/) (2021)

## Abstract (arXiv)

Alpha matting is widely used in video conferencing as well as in movies, television, and social media sites. Deep learning approaches to the matte extraction problem are well suited to video conferencing due to the consistent subject matter (front-facing humans), however training-based approaches are somewhat pointless for entertainment videos where varied subjects (spaceships, monsters, etc.) may appear only a few times in a single movie -- if a method of creating ground truth for training exists, just use that method to produce the desired mattes. We introduce a training-free high quality neural matte extraction approach that specifically targets the assumptions of visual effects production. Our approach is based on the deep image prior, which optimizes a deep neural network to fit a single image, thereby providing a deep encoding of the particular image. We make use of the representations in the penultimate layer to interpolate coarse and incomplete "trimap" constraints. Videos processed with this approach are temporally consistent. The algorithm is both very simple and surprisingly effective.
