# Lightweight texture transfer based on texture feature preset

arXiv: https://arxiv.org/abs/2306.16846 · HTML: https://mlsanity.com/paper/2306.16846/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 38 references that are in the map.
- First posted on arXiv 29 Jun 2023.

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Instance Normalization: The Missing Ingredient for Fast Stylization](https://mlsanity.com/paper/1607.08022/) (2016)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [A Learned Representation For Artistic Style](https://mlsanity.com/paper/1610.07629/) (2016)
- [Going Deeper in Spiking Neural Networks: VGG and Residual Architectures](https://mlsanity.com/paper/1802.02627/) (2018)
- [Arbitrary Style Transfer with Style-Attentional Networks](https://mlsanity.com/paper/1812.02342/) (2018)
- [Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks](https://mlsanity.com/paper/1604.04382/) (2016)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [Style Transfer by Relaxed Optimal Transport and Self-Similarity](https://mlsanity.com/paper/1904.12785/) (2019)
- [Demystifying Neural Style Transfer](https://mlsanity.com/paper/1701.01036/) (2017)
- [Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesis](https://mlsanity.com/paper/1601.04589/) (2016)
- [StyleBank: An Explicit Representation for Neural Image Style Transfer](https://mlsanity.com/paper/1703.09210/) (2017)
- [Dynamic Instance Normalization for Arbitrary Style Transfer](https://mlsanity.com/paper/1911.06953/) (2019)
- [Arbitrary Style Transfer with Deep Feature Reshuffle](https://mlsanity.com/paper/1805.04103/) (2018)
- [Stable and Controllable Neural Texture Synthesis and Style Transfer Using Histogram Losses](https://mlsanity.com/paper/1701.08893/) (2017)
- [Multi-style Generative Network for Real-time Transfer](https://mlsanity.com/paper/1703.06953/) (2017)
- [Diversified Texture Synthesis with Feed-forward Networks](https://mlsanity.com/paper/1703.01664/) (2017)
- [Collaborative Distillation for Ultra-Resolution Universal Style Transfer](https://mlsanity.com/paper/2003.08436/) (2020)
- [Stroke Controllable Fast Style Transfer with Adaptive Receptive Fields](https://mlsanity.com/paper/1802.07101/) (2018)
- [Multimodal Transfer: A Hierarchical Deep Convolutional Neural Network for Fast Artistic Style Transfer](https://mlsanity.com/paper/1612.01895/) (2016)
- [Semantic Style Transfer and Turning Two-Bit Doodles into Fine Artworks](https://mlsanity.com/paper/1603.01768/) (2016)
- [MicroAST: Towards Super-Fast Ultra-Resolution Arbitrary Style Transfer](https://mlsanity.com/paper/2211.15313/) (2022)
- [MetaStyle: Three-Way Trade-Off Among Speed, Flexibility, and Quality in Neural Style Transfer](https://mlsanity.com/paper/1812.05233/) (2018)
- [Towards Ultra-Resolution Neural Style Transfer via Thumbnail Instance Normalization](https://mlsanity.com/paper/2103.11784/) (2021)
- [DivSwapper: Towards Diversified Patch-based Arbitrary Style Transfer](https://mlsanity.com/paper/2101.06381/) (2021)

## Built on by (most cited first, 1 of 1)

- [Dual Pipeline Style Transfer with Input Distribution Differentiation](https://mlsanity.com/paper/2311.05432/) (2023)

## Abstract (arXiv)

In the task of texture transfer, reference texture images typically exhibit highly repetitive texture features, and the texture transfer results from different content images under the same style also share remarkably similar texture patterns. Encoding such highly similar texture features often requires deep layers and a large number of channels, making it is also the main source of the entire model's parameter count and computational load, and inference time. We propose a lightweight texture transfer based on texture feature preset (TFP). TFP takes full advantage of the high repetitiveness of texture features by providing preset universal texture feature maps for a given style. These preset feature maps can be fused and decoded directly with shallow color transfer feature maps of any content to generate texture transfer results, thereby avoiding redundant texture information from being encoded repeatedly. The texture feature map we preset is encoded through noise input images with consistent distribution (standard normal distribution). This consistent input distribution can completely avoid the problem of texture transfer differentiation, and by randomly sampling different noise inputs, we can obtain different texture features and texture transfer results under the same reference style. Compared to state-of-the-art techniques, our TFP not only produces visually superior results but also reduces the model size by 3.2-3538 times and speeds up the process by 1.8-5.6 times.
