# Evaluation of Environmental Conditions on Object Detection using Oriented Bounding Boxes for AR Applications

arXiv: https://arxiv.org/abs/2306.16798 · HTML: https://mlsanity.com/paper/2306.16798/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 33 references that are in the map.
- First posted on arXiv 29 Jun 2023.

## Builds on (most cited first, 17 of 17)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Rich feature hierarchies for accurate object detection and semantic segmentation](https://mlsanity.com/paper/1311.2524/) (2013)
- [YOLO9000: Better, Faster, Stronger](https://mlsanity.com/paper/1612.08242/) (2016)
- [Focal Loss for Dense Object Detection](https://mlsanity.com/paper/1708.02002/) (2017)
- [Spatial Pyramid Pooling in Deep Convolutional Networks for Visual Recognition](https://mlsanity.com/paper/1406.4729/) (2014)
- [DOTA: A Large-scale Dataset for Object Detection in Aerial Images](https://mlsanity.com/paper/1711.10398/) (2017)
- [Object Detection in 20 Years: A Survey](https://mlsanity.com/paper/1905.05055/) (2019)
- [Object Detection with Deep Learning: A Review](https://mlsanity.com/paper/1807.05511/) (2018)
- [R-FCN: Object Detection via Region-based Fully Convolutional Networks](https://mlsanity.com/paper/1605.06409/) (2016)
- [OverFeat: Integrated Recognition, Localization and Detection using Convolutional Networks](https://mlsanity.com/paper/1312.6229/) (2013)
- [Light-Head R-CNN: In Defense of Two-Stage Object Detector](https://mlsanity.com/paper/1711.07264/) (2017)
- [Machine learning architectures to predict motion sickness using a Virtual Reality rollercoaster simulation tool](https://mlsanity.com/paper/1811.01106/) (2018)

## Abstract (arXiv)

The objective of augmented reality (AR) is to add digital content to natural images and videos to create an interactive experience between the user and the environment. Scene analysis and object recognition play a crucial role in AR, as they must be performed quickly and accurately. In this study, a new approach is proposed that involves using oriented bounding boxes with a detection and recognition deep network to improve performance and processing time. The approach is evaluated using two datasets: a real image dataset (DOTA dataset) commonly used for computer vision tasks, and a synthetic dataset that simulates different environmental, lighting, and acquisition conditions. The focus of the evaluation is on small objects, which are difficult to detect and recognise. The results indicate that the proposed approach tends to produce better Average Precision and greater accuracy for small objects in most of the tested conditions.
