# Sharper Model-free Reinforcement Learning for Average-reward Markov Decision Processes

arXiv: https://arxiv.org/abs/2306.16394 · HTML: https://mlsanity.com/paper/2306.16394/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 36 references that are in the map.
- First posted on arXiv 28 Jun 2023.

## Builds on (most cited first, 21 of 21)

- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)
- [Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2005.12900/) (2020)
- [Model-Based Multi-Agent RL in Zero-Sum Markov Games with Near-Optimal Sample Complexity](https://mlsanity.com/paper/2007.07461/) (2020)
- [Is Q-Learning Minimax Optimal? A Tight Sample Complexity Analysis](https://mlsanity.com/paper/2102.06548/) (2021)
- [Model-free Reinforcement Learning in Infinite-horizon Average-reward Markov Decision Processes](https://mlsanity.com/paper/1910.07072/) (2019)
- [Efficient Bias-Span-Constrained Exploration-Exploitation in Reinforcement Learning](https://mlsanity.com/paper/1802.04020/) (2018)
- [Learning Unknown Markov Decision Processes: A Thompson Sampling Approach](https://mlsanity.com/paper/1709.04570/) (2017)
- [Q-learning with UCB Exploration is Sample Efficient for Infinite-Horizon MDP](https://mlsanity.com/paper/1901.09311/) (2019)
- [Efficiently Solving MDPs with Stochastic Mirror Descent](https://mlsanity.com/paper/2008.12776/) (2020)
- [Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning](https://mlsanity.com/paper/2110.04645/) (2021)
- [Learning Infinite-horizon Average-reward MDPs with Linear Function Approximation](https://mlsanity.com/paper/2007.11849/) (2020)
- [Regret Minimization for Reinforcement Learning by Evaluating the Optimal Bias Function](https://mlsanity.com/paper/1906.05110/) (2019)
- [Primal-Dual π Learning: Sample Complexity and Sublinear Run Time for Ergodic Markov Decision Problems](https://mlsanity.com/paper/1710.06100/) (2017)
- [Towards Tight Bounds on the Sample Complexity of Average-reward MDPs](https://mlsanity.com/paper/2106.07046/) (2021)
- [Stochastic first-order methods for average-reward Markov decision processes](https://mlsanity.com/paper/2205.05800/) (2022)
- [Near Sample-Optimal Reduction-based Policy Learning for Average Reward MDP](https://mlsanity.com/paper/2212.00603/) (2022)
- [Regret Bounds for Reinforcement Learning via Markov Chain Concentration](https://mlsanity.com/paper/1808.01813/) (2018)
- [Improved Regret Bound and Experience Replay in Regularized Policy Iteration](https://mlsanity.com/paper/2102.12611/) (2021)
- [Exploration-Enhanced POLITEX](https://mlsanity.com/paper/1908.10479/) (2019)

## Built on by (most cited first, 29 of 29)

- [Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPs](https://mlsanity.com/paper/2403.11477/) (2024)
- [Optimal Sample Complexity for Average Reward Markov Decision Processes](https://mlsanity.com/paper/2310.08833/) (2023)
- [Achieving Tractable Minimax Optimal Regret in Average Reward MDPs](https://mlsanity.com/paper/2406.01234/) (2024)
- [Order-Optimal Regret with Novel Policy Gradient Approaches in Infinite-Horizon Average Reward MDPs](https://mlsanity.com/paper/2404.02108/) (2024)
- [Finding good policies in average-reward Markov Decision Processes without prior knowledge](https://mlsanity.com/paper/2405.17108/) (2024)
- [Optimistic Q-learning for average reward and episodic reinforcement learning](https://mlsanity.com/paper/2407.13743/) (2024)
- [Reinforcement Learning for Infinite-Horizon Average-Reward Linear MDPs via Approximation by Discounted-Reward MDPs](https://mlsanity.com/paper/2405.15050/) (2024)
- [Regret Analysis of Average-Reward Unichain MDPs via an Actor-Critic Approach](https://mlsanity.com/paper/2505.19986/) (2025)
- [Sample-efficient Learning of Infinite-horizon Average-reward MDPs with General Function Approximation](https://mlsanity.com/paper/2404.12648/) (2024)
- [Kernel-Based Function Approximation for Average Reward Reinforcement Learning: An Optimist No-Regret Algorithm](https://mlsanity.com/paper/2410.23498/) (2024)
- [Span-Based Optimal Sample Complexity for Average Reward MDPs](https://mlsanity.com/paper/2311.13469/) (2023)
- [Provable Policy Gradient Methods for Average-Reward Markov Potential Games](https://mlsanity.com/paper/2403.05738/) (2024)
- [Span-Agnostic Optimal Sample Complexity and Oracle Inequalities for Average-Reward RL](https://mlsanity.com/paper/2502.11238/) (2025)
- [Bellman Optimality of Average-Reward Robust Markov Decision Processes with a Constant Gain](https://mlsanity.com/paper/2509.14203/) (2025)
- [A Minimal-Assumption Analysis of Q-Learning with Time-Varying Policies](https://mlsanity.com/paper/2510.16132/) (2025)
- [Model-Free Robust Average-Reward Reinforcement Learning with Sample Complexity Analysis](https://mlsanity.com/paper/2505.12462/) (2025)
- [Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL](https://mlsanity.com/paper/2506.20904/) (2025)
- [Sample Complexity of Average-Reward Q-Learning: From Single-agent to Federated Reinforcement Learning](https://mlsanity.com/paper/2601.13642/) (2026)
- [Policy Gradient Algorithms in Average-Reward Multichain MDPs](https://mlsanity.com/paper/2602.18003/) (2026)
- [Learning Policy from a Single Trajectory in Average-Reward Markov Decision Process](https://mlsanity.com/paper/2606.16729/) (2026)
- [Finite-Time Bounds for Average-Reward Fitted Q-Iteration](https://mlsanity.com/paper/2510.17391/) (2025)
- [Non-Rectangular Average-Reward Robust MDPs: Optimal Policies and Their Transient Values](https://mlsanity.com/paper/2603.00945/) (2026)
- [Optimal Variance-Dependent Regret Bounds for Infinite-Horizon MDPs](https://mlsanity.com/paper/2603.23926/) (2026)
- [Learning Weakly Communicating Average-Reward CMDPs: Strong Duality and Improved Regret](https://mlsanity.com/paper/2605.11586/) (2026)
- [Learning Infinite-Horizon Average-Reward Linear Mixture MDPs of Bounded Span](https://mlsanity.com/paper/2410.14992/) (2024)
- [Q-learning with Posterior Sampling](https://mlsanity.com/paper/2506.00917/) (2025)
- [A Bit of Freedom Goes a Long Way: Classical and Quantum Algorithms for Reinforcement Learning under a Generative Model](https://mlsanity.com/paper/2507.22854/) (2025)
- [Fast Non-Episodic Finite-Horizon RL with K-Step Lookahead Thresholding](https://mlsanity.com/paper/2602.00781/) (2026)
- [Learning Infinite-Horizon Average-Reward CMDPs via State Augmentation](https://mlsanity.com/paper/2609.39093/) (2026)

## Abstract (arXiv)

We develop several provably efficient model-free reinforcement learning (RL) algorithms for infinite-horizon average-reward Markov Decision Processes (MDPs). We consider both online setting and the setting with access to a simulator. In the online setting, we propose model-free RL algorithms based on reference-advantage decomposition. Our algorithm achieves widetildeO(S5A2sp(h^*)√T) regret after T steps, where S× A is the size of state-action space, and sp(h^*) the span of the optimal bias function. Our results are the first to achieve optimal dependence in T for weakly communicating MDPs. In the simulator setting, we propose a model-free RL algorithm that finds an ε-optimal policy using widetildeO left(fracSAsp2(h^*)ε2+fracS2Asp(h^*)ε right) samples, whereas the minimax lower bound is Omegaleft(fracSAsp(h^*)ε2right). Our results are based on two new techniques that are unique in the average-reward setting: 1) better discounted approximation by value-difference estimation; 2) efficient construction of confidence region for the optimal bias function with space complexity O(SA).
