# MRHER: Model-based Relay Hindsight Experience Replay for Sequential Object Manipulation Tasks with Sparse Rewards

arXiv: https://arxiv.org/abs/2306.16061 · HTML: https://mlsanity.com/paper/2306.16061/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 26 references that are in the map.
- First posted on arXiv 28 Jun 2023.

## Builds on (most cited first, 15 of 15)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Sample-Efficient Reinforcement Learning with Stochastic Ensemble Value Expansion](https://mlsanity.com/paper/1807.01675/) (2018)
- [Model-Based Value Estimation for Efficient Model-Free Reinforcement Learning](https://mlsanity.com/paper/1803.00101/) (2018)
- [Adversarial Intrinsic Motivation for Reinforcement Learning](https://mlsanity.com/paper/2105.13345/) (2021)
- [PlanGAN: Model-based Planning With Sparse Rewards and Multiple Goals](https://mlsanity.com/paper/2006.00900/) (2020)
- [MHER: Model-based Hindsight Experience Replay](https://mlsanity.com/paper/2107.00306/) (2021)
- [MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks](https://mlsanity.com/paper/2105.06350/) (2021)
- [Relay Hindsight Experience Replay: Self-Guided Continual Reinforcement Learning for Sequential Object Manipulation Tasks with Sparse Rewards](https://mlsanity.com/paper/2208.00843/) (2022)
- [Curriculum Learning with Hindsight Experience Replay for Sequential Object Manipulation Tasks](https://mlsanity.com/paper/2008.09377/) (2020)
- [Imaginary Hindsight Experience Replay: Curious Model-based Learning for Sparse Reward Tasks](https://mlsanity.com/paper/2110.02414/) (2021)
- [Bias-Reduced Hindsight Experience Replay with Virtual Goal Prioritization](https://mlsanity.com/paper/1905.05498/) (2019)

## Built on by (most cited first, 1 of 1)

- [Combined Constrained Sampling and Reinforcement Learning for Robotic Manipulation](https://mlsanity.com/paper/2602.08557/) (2026)

## Abstract (arXiv)

Sparse rewards pose a significant challenge to achieving high sample efficiency in goal-conditioned reinforcement learning (RL). Specifically, in sequential manipulation tasks, the agent receives failure rewards until it successfully completes the entire manipulation task, which leads to low sample efficiency. To tackle this issue and improve sample efficiency, we propose a novel model-based RL framework called Model-based Relay Hindsight Experience Replay (MRHER). MRHER breaks down a continuous task into subtasks with increasing complexity and utilizes the previous subtask to guide the learning of the subsequent one. Instead of using Hindsight Experience Replay (HER) in every subtask, we design a new robust model-based relabeling method called Foresight relabeling (FR). FR predicts the future trajectory of the hindsight state and relabels the expected goal as a goal achieved on the virtual future trajectory. By incorporating FR, MRHER effectively captures more information from historical experiences, leading to improved sample efficiency, particularly in object-manipulation environments. Experimental results demonstrate that MRHER exhibits state-of-the-art sample efficiency in benchmark tasks, outperforming RHER by 13.79% and 14.29% in the FetchPush-v1 environment and FetchPickandPlace-v1 environment, respectively.
