# Structure in Deep Reinforcement Learning: A Survey and Open Problems

arXiv: https://arxiv.org/abs/2306.16021 · HTML: https://mlsanity.com/paper/2306.16021/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 138 of its 310 references that are in the map.
- First posted on arXiv 28 Jun 2023.

## Builds on (most cited first, 30 of 138)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Variational Intrinsic Control](https://mlsanity.com/paper/1611.07507/) (2016)
- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [Robust Deep Reinforcement Learning against Adversarial Perturbations on State Observations](https://mlsanity.com/paper/2003.08938/) (2020)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [Contextual Markov Decision Processes](https://mlsanity.com/paper/1502.02259/) (2015)
- [Programmatically Interpretable Reinforcement Learning](https://mlsanity.com/paper/1804.02477/) (2018)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Multi-Task Reinforcement Learning with Context-based Representations](https://mlsanity.com/paper/2102.06177/) (2021)
- [Multi-Task Reinforcement Learning with Soft Modularization](https://mlsanity.com/paper/2003.13661/) (2020)
- [MDP Homomorphic Networks: Group Symmetries in Reinforcement Learning](https://mlsanity.com/paper/2006.16908/) (2020)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [Language as an Abstraction for Hierarchical Deep Reinforcement Learning](https://mlsanity.com/paper/1906.07343/) (2019)
- [Human-Timescale Adaptation in an Open-Ended Task Space](https://mlsanity.com/paper/2301.07608/) (2023)
- [Meta-Reinforcement Learning of Structured Exploration Strategies](https://mlsanity.com/paper/1802.07245/) (2018)
- [Stochastic Neural Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1704.03012/) (2017)

## Built on by (most cited first, 16 of 16)

- [Safety-aware Causal Representation for Trustworthy Offline Reinforcement Learning in Autonomous Driving](https://mlsanity.com/paper/2311.10747/) (2023)
- [Entity-based Reinforcement Learning for Autonomous Cyber Defence](https://mlsanity.com/paper/2410.17647/) (2024)
- [Learning Interactive World Model for Object-Centric Reinforcement Learning](https://mlsanity.com/paper/2511.02225/) (2025)
- [Hierarchical Entity-centric Reinforcement Learning with Factored Subgoal Diffusion](https://mlsanity.com/paper/2602.02722/) (2026)
- [Weakly Coupled Deep Q-Networks](https://mlsanity.com/paper/2310.18803/) (2023)
- [ARLBench: Flexible and Efficient Benchmarking for Hyperparameter Optimization in Reinforcement Learning](https://mlsanity.com/paper/2409.18827/) (2024)
- [Vejde: A Framework for Inductive Deep Reinforcement Learning Based on Factor Graph Color Refinement](https://mlsanity.com/paper/2509.09219/) (2025)
- [SUSD: Structured Unsupervised Skill Discovery through State Factorization](https://mlsanity.com/paper/2602.01619/) (2026)
- [Impact of Connectivity on Laplacian Representations in Reinforcement Learning](https://mlsanity.com/paper/2603.08558/) (2026)
- [A Research Agenda for Usability and Generalisation in Reinforcement Learning](https://mlsanity.com/paper/2412.16970/) (2024)
- [A representational framework for learning and encoding structurally enriched trajectories in complex agent environments](https://mlsanity.com/paper/2503.13194/) (2025)
- [Zero-Shot Context Generalization in Reinforcement Learning from Few Training Contexts](https://mlsanity.com/paper/2507.07348/) (2025)
- [Enhancing Deep Deterministic Policy Gradients on Continuous Control Tasks with Decoupled Prioritized Experience Replay](https://mlsanity.com/paper/2512.05320/) (2025)
- [Learning to Search and Searching to Learn for Generalization in Planning](https://mlsanity.com/paper/2605.25720/) (2026)
- [Compositional Behavioral Semantics for State Abstraction in Reinforcement Learning](https://mlsanity.com/paper/2606.25357/) (2026)
- [Offline Multi-agent Continual Cooperation via Skill Partition and Reuse](https://mlsanity.com/paper/2606.25389/) (2026)

## Abstract (arXiv)

Reinforcement Learning (RL), bolstered by the expressive capabilities of Deep Neural Networks (DNNs) for function approximation, has demonstrated considerable success in numerous applications. However, its practicality in addressing various real-world scenarios, characterized by diverse and unpredictable dynamics, noisy signals, and large state and action spaces, remains limited. This limitation stems from poor data efficiency, limited generalization capabilities, a lack of safety guarantees, and the absence of interpretability, among other factors. To overcome these challenges and improve performance across these crucial metrics, one promising avenue is to incorporate additional structural information about the problem into the RL learning process. Various sub-fields of RL have proposed methods for incorporating such inductive biases. We amalgamate these diverse methodologies under a unified framework, shedding light on the role of structure in the learning problem, and classify these methods into distinct patterns of incorporating structure. By leveraging this comprehensive framework, we provide valuable insights into the challenges of structured RL and lay the groundwork for a design pattern perspective on RL research. This novel perspective paves the way for future advancements and aids in developing more effective and efficient RL algorithms that can potentially handle real-world scenarios better.
