# Hierarchical Graph Neural Networks for Proprioceptive 6D Pose Estimation of In-hand Objects

arXiv: https://arxiv.org/abs/2306.15858 · HTML: https://mlsanity.com/paper/2306.15858/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 36 references that are in the map.
- First posted on arXiv 28 Jun 2023.

## Builds on (most cited first, 23 of 23)

- [Neural Message Passing for Quantum Chemistry](https://mlsanity.com/paper/1704.01212/) (2017)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Simple and Deep Graph Convolutional Networks](https://mlsanity.com/paper/2007.02133/) (2020)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Graph U-Nets](https://mlsanity.com/paper/1905.05178/) (2019)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [Understanding Attention and Generalization in Graph Neural Networks](https://mlsanity.com/paper/1905.02850/) (2019)
- [Reinforcement and Imitation Learning for Diverse Visuomotor Skills](https://mlsanity.com/paper/1802.09564/) (2018)
- [HybridPose: 6D Object Pose Estimation under Hybrid Representations](https://mlsanity.com/paper/2001.01869/) (2020)
- [Towards Sparse Hierarchical Graph Classifiers](https://mlsanity.com/paper/1811.01287/) (2018)
- [Graph-Based Object Classification for Neuromorphic Vision Sensing](https://mlsanity.com/paper/1908.06648/) (2019)
- [6-PACK: Category-level 6D Pose Tracker with Anchor-Based Keypoints](https://mlsanity.com/paper/1910.10750/) (2019)
- [Connecting Touch and Vision via Cross-Modal Prediction](https://mlsanity.com/paper/1906.06322/) (2019)
- [A Unified Framework for Multi-View Multi-Class Object Pose Estimation](https://mlsanity.com/paper/1803.08103/) (2018)
- [Tactile Object Pose Estimation from the First Touch with Geometric Contact Rendering](https://mlsanity.com/paper/2012.05205/) (2020)
- [TactileGCN: A Graph Convolutional Network for Predicting Grasp Stability with Tactile Sensors](https://mlsanity.com/paper/1901.06181/) (2019)
- [PR-GCN: A Deep Graph Convolutional Network with Point Refinement for 6D Pose Estimation](https://mlsanity.com/paper/2108.09916/) (2021)
- [Multi-Modal Geometric Learning for Grasping and Manipulation](https://mlsanity.com/paper/1803.07671/) (2018)
- [Active Visuo-Haptic Object Shape Completion](https://mlsanity.com/paper/2203.09149/) (2022)

## Built on by (most cited first, 6 of 6)

- [Deep Learning-Based Object Pose Estimation: A Comprehensive Survey](https://mlsanity.com/paper/2405.07801/) (2024)
- [HyperTaxel: Hyper-Resolution for Taxel-Based Tactile Signals Through Contrastive Learning](https://mlsanity.com/paper/2408.08312/) (2024)
- [V-HOP: Visuo-Haptic 6D Object Pose Tracking](https://mlsanity.com/paper/2502.17434/) (2025)
- [ViTa-Zero: Zero-shot Visuotactile Object 6D Pose Estimation](https://mlsanity.com/paper/2504.13179/) (2025)
- [A Novel Convolution and Attention Mechanism-based Model for 6D Object Pose Estimation](https://mlsanity.com/paper/2501.01993/) (2024)
- [RFM-Pose:Reinforcement-Guided Flow Matching for Fast Category-Level 6D Pose Estimation](https://mlsanity.com/paper/2602.05257/) (2026)

## Abstract (arXiv)

Robotic manipulation, in particular in-hand object manipulation, often requires an accurate estimate of the object's 6D pose. To improve the accuracy of the estimated pose, state-of-the-art approaches in 6D object pose estimation use observational data from one or more modalities, e.g., RGB images, depth, and tactile readings. However, existing approaches make limited use of the underlying geometric structure of the object captured by these modalities, thereby, increasing their reliance on visual features. This results in poor performance when presented with objects that lack such visual features or when visual features are simply occluded. Furthermore, current approaches do not take advantage of the proprioceptive information embedded in the position of the fingers. To address these limitations, in this paper: (1) we introduce a hierarchical graph neural network architecture for combining multimodal (vision and touch) data that allows for a geometrically informed 6D object pose estimation, (2) we introduce a hierarchical message passing operation that flows the information within and across modalities to learn a graph-based object representation, and (3) we introduce a method that accounts for the proprioceptive information for in-hand object representation. We evaluate our model on a diverse subset of objects from the YCB Object and Model Set, and show that our method substantially outperforms existing state-of-the-art work in accuracy and robustness to occlusion. We also deploy our proposed framework on a real robot and qualitatively demonstrate successful transfer to real settings.
