# SCENEREPLICA: Benchmarking Real-World Robot Manipulation by Creating Replicable Scenes

arXiv: https://arxiv.org/abs/2306.15620 · HTML: https://mlsanity.com/paper/2306.15620/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 45 references that are in the map.
- First posted on arXiv 27 Jun 2023.

## Builds on (most cited first, 30 of 33)

- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understanding](https://mlsanity.com/paper/1804.07461/) (2018)
- [SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systems](https://mlsanity.com/paper/1905.00537/) (2019)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metrics](https://mlsanity.com/paper/1703.09312/) (2017)
- [BOP: Benchmark for 6D Object Pose Estimation](https://mlsanity.com/paper/1808.08319/) (2018)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects](https://mlsanity.com/paper/1809.10790/) (2018)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator](https://mlsanity.com/paper/2102.12145/) (2021)
- [FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation](https://mlsanity.com/paper/2305.12821/) (2023)
- [Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learning](https://mlsanity.com/paper/1803.09956/) (2018)
- [Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approach](https://mlsanity.com/paper/1804.05172/) (2018)
- [PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking](https://mlsanity.com/paper/1905.09304/) (2019)
- [Deep Learning Approaches to Grasp Synthesis: A Review](https://mlsanity.com/paper/2207.02556/) (2022)
- [Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentation](https://mlsanity.com/paper/2007.15157/) (2020)
- [Antipodal Robotic Grasping using Generative Residual Convolutional Neural Network](https://mlsanity.com/paper/1909.04810/) (2019)
- [Sample Efficient Grasp Learning Using Equivariant Models](https://mlsanity.com/paper/2202.09468/) (2022)
- [Train Offline, Test Online: A Real Robot Learning Benchmark](https://mlsanity.com/paper/2306.00942/) (2023)
- [The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentation](https://mlsanity.com/paper/1907.13236/) (2019)
- [OCRTOC: A Cloud-Based Competition and Benchmark for Robotic Grasping and Manipulation](https://mlsanity.com/paper/2104.11446/) (2021)
- [RB2: Robotic Manipulation Benchmarking with a Twist](https://mlsanity.com/paper/2203.08098/) (2022)
- [Mean Shift Mask Transformer for Unseen Object Instance Segmentation](https://mlsanity.com/paper/2211.11679/) (2022)
- [Real Robot Challenge: A Robotics Competition in the Cloud](https://mlsanity.com/paper/2109.10957/) (2021)

## Built on by (most cited first, 9 of 9)

- [RoboArena: Distributed Real-World Evaluation of Generalist Robot Policies](https://mlsanity.com/paper/2506.18123/) (2025)
- [Reliable and Scalable Robot Policy Evaluation with Imperfect Simulators](https://mlsanity.com/paper/2510.04354/) (2025)
- [ManipArena: Comprehensive Real-world Evaluation of Reasoning-Oriented Generalist Robot Manipulation](https://mlsanity.com/paper/2603.28545/) (2026)
- [RobotFingerPrint: Unified Gripper Coordinate Space for Multi-Gripper Grasp Synthesis and Transfer](https://mlsanity.com/paper/2409.14519/) (2024)
- [Grasping Trajectory Optimization with Point Clouds](https://mlsanity.com/paper/2403.05466/) (2024)
- [VLA-REPLICA: A Low-Cost, Reproducible Benchmark for Real-World Evaluation of Vision-Language-Action Models](https://mlsanity.com/paper/2605.20774/) (2026)
- [ATOM-Bench: A Real-World Benchmark for Atomic Skills and Compositional Generalization in Manipulation Policies](https://mlsanity.com/paper/2606.16826/) (2026)
- [ArmnetBench v0.1: Parallel Real-World Evaluation of Manipulation Policies on a Low-Cost Arm Farm](https://mlsanity.com/paper/2607.24481/) (2026)
- [From Rollout to Reset: A Graph-Based Harness for Autonomous Long-Horizon Manipulation Evaluation](https://mlsanity.com/paper/2609.19413/) (2026)

## Abstract (arXiv)

We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place. Our benchmark uses the YCB objects, a commonly used dataset in the robotics community, to ensure that our results are comparable to other studies. Additionally, the benchmark is designed to be easily reproducible in the real world, making it accessible to researchers and practitioners. We also provide our experimental results and analyzes for model-based and model-free 6D robotic grasping on the benchmark, where representative algorithms are evaluated for object perception, grasping planning, and motion planning. We believe that our benchmark will be a valuable tool for advancing the field of robot manipulation. By providing a standardized evaluation framework, researchers can more easily compare different techniques and algorithms, leading to faster progress in developing robot manipulation methods.
