# Maximum State Entropy Exploration using Predecessor and Successor Representations

arXiv: https://arxiv.org/abs/2306.14808 · HTML: https://mlsanity.com/paper/2306.14808/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 72 references that are in the map.
- First posted on arXiv 26 Jun 2023.

## Builds on (most cited first, 30 of 50)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning](https://mlsanity.com/paper/1910.08348/) (2019)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [Fast Task Inference with Variational Intrinsic Successor Features](https://mlsanity.com/paper/1906.05030/) (2019)
- [Learning One Representation to Optimize All Rewards](https://mlsanity.com/paper/2103.07945/) (2021)
- [Count-Based Exploration with the Successor Representation](https://mlsanity.com/paper/1807.11622/) (2018)
- [Universal Successor Features Approximators](https://mlsanity.com/paper/1812.07626/) (2018)

## Built on by (most cited first, 23 of 23)

- [Grounding Video Models to Actions through Goal Conditioned Exploration](https://mlsanity.com/paper/2411.07223/) (2024)
- [Temporal Difference Flows](https://mlsanity.com/paper/2503.09817/) (2025)
- [A Distributional Analogue to the Successor Representation](https://mlsanity.com/paper/2402.08530/) (2024)
- [Horizon Generalization in Reinforcement Learning](https://mlsanity.com/paper/2501.02709/) (2025)
- [Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching](https://mlsanity.com/paper/2411.07007/) (2024)
- [Intention-Conditioned Flow Occupancy Models](https://mlsanity.com/paper/2506.08902/) (2025)
- [Improving Intrinsic Exploration by Creating Stationary Objectives](https://mlsanity.com/paper/2310.18144/) (2023)
- [How to Explore with Belief: State Entropy Maximization in POMDPs](https://mlsanity.com/paper/2406.02295/) (2024)
- [The Limits of Pure Exploration in POMDPs: When the Observation Entropy is Enough](https://mlsanity.com/paper/2406.12795/) (2024)
- [State Entropy Regularization for Robust Reinforcement Learning](https://mlsanity.com/paper/2506.07085/) (2025)
- [Surprise-Adaptive Intrinsic Motivation for Unsupervised Reinforcement Learning](https://mlsanity.com/paper/2405.17243/) (2024)
- [Towards Principled Unsupervised Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2502.08365/) (2025)
- [Enhancing Diversity in Parallel Agents: A Maximum State Entropy Exploration Story](https://mlsanity.com/paper/2505.01336/) (2025)
- [Off-Policy Maximum Entropy RL with Future State and Action Visitation Measures](https://mlsanity.com/paper/2412.06655/) (2024)
- [Soft Forward-Backward Representations for Zero-shot Reinforcement Learning with General Utilities](https://mlsanity.com/paper/2602.06769/) (2026)
- [AMPED: Adaptive Multi-objective Projection for balancing Exploration and skill Diversification](https://mlsanity.com/paper/2506.05980/) (2025)
- [SEMDICE: Off-policy State Entropy Maximization via Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2512.10042/) (2025)
- [Maximum Entropy Exploration Without the Rollouts](https://mlsanity.com/paper/2603.12325/) (2026)
- [Accelerated Online Reinforcement Learning using Auxiliary Start State Distributions](https://mlsanity.com/paper/2507.04606/) (2025)
- [K-Myriad: Jump-starting reinforcement learning with unsupervised parallel agents](https://mlsanity.com/paper/2601.18580/) (2026)
- [Maximum-Entropy Exploration with Future State-Action Visitation Measures](https://mlsanity.com/paper/2603.18965/) (2026)
- [Global Optimality for Constrained Exploration via Penalty Regularization](https://mlsanity.com/paper/2604.28144/) (2026)
- [SUN: Reaching for Novelty in Reinforcement Learning](https://mlsanity.com/paper/2609.08642/) (2026)

## Abstract (arXiv)

Animals have a developed ability to explore that aids them in important tasks such as locating food, exploring for shelter, and finding misplaced items. These exploration skills necessarily track where they have been so that they can plan for finding items with relative efficiency. Contemporary exploration algorithms often learn a less efficient exploration strategy because they either condition only on the current state or simply rely on making random open-loop exploratory moves. In this work, we propose ηpsi-Learning, a method to learn efficient exploratory policies by conditioning on past episodic experience to make the next exploratory move. Specifically, ηpsi-Learning learns an exploration policy that maximizes the entropy of the state visitation distribution of a single trajectory. Furthermore, we demonstrate how variants of the predecessor representation and successor representations can be combined to predict the state visitation entropy. Our experiments demonstrate the efficacy of ηpsi-Learning to strategically explore the environment and maximize the state coverage with limited samples.
