# Pure Exploration in Bandits with Linear Constraints

arXiv: https://arxiv.org/abs/2306.12774 · HTML: https://mlsanity.com/paper/2306.12774/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 47 references that are in the map.
- First posted on arXiv 22 Jun 2023.

## Builds on (most cited first, 15 of 15)

- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [Stagewise Safe Bayesian Optimization with Gaussian Processes](https://mlsanity.com/paper/1806.07555/) (2018)
- [Optimal Best-arm Identification in Linear Bandits](https://mlsanity.com/paper/2006.16073/) (2020)
- [Stochastic Bandits with Linear Constraints](https://mlsanity.com/paper/2006.10185/) (2020)
- [Non-Asymptotic Pure Exploration by Solving Games](https://mlsanity.com/paper/1906.10431/) (2019)
- [Gamification of Pure Exploration for Linear Bandits](https://mlsanity.com/paper/2007.00953/) (2020)
- [Near-Optimal Sample Complexity Bounds for Constrained MDPs](https://mlsanity.com/paper/2206.06270/) (2022)
- [On Multi-Armed Bandit Designs for Dose-Finding Clinical Trials](https://mlsanity.com/paper/1903.07082/) (2019)
- [Best Arm Identification with Safety Constraints](https://mlsanity.com/paper/2111.12151/) (2021)
- [Active Learning with Safety Constraints](https://mlsanity.com/paper/2206.11183/) (2022)
- [Safe Exploration for Efficient Policy Evaluation and Comparison](https://mlsanity.com/paper/2202.13234/) (2022)
- [Interactively Learning Preference Constraints in Linear Bandits](https://mlsanity.com/paper/2206.05255/) (2022)
- [Constrained Pure Exploration Multi-Armed Bandits with a Fixed Budget](https://mlsanity.com/paper/2211.14768/) (2022)
- [Multi-armed Bandit Requiring Monotone Arm Sequences](https://mlsanity.com/paper/2106.03790/) (2021)
- [ESCADA: Efficient Safety and Context Aware Dose Allocation for Precision Medicine](https://mlsanity.com/paper/2111.13415/) (2021)

## Built on by (most cited first, 10 of 10)

- [What Data Enables Optimal Decisions? An Exact Characterization for Linear Optimization](https://mlsanity.com/paper/2505.21692/) (2025)
- [FraPPE: Fast and Efficient Preference-based Pure Exploration](https://mlsanity.com/paper/2508.16487/) (2025)
- [Improved Regret Bounds for Online Fair Division with Bandit Learning](https://mlsanity.com/paper/2501.07022/) (2025)
- [Variational Quantum Optimization with Continuous Bandits](https://mlsanity.com/paper/2502.04021/) (2025)
- [Asymptotically Optimal Sequential Testing with Markovian Data](https://mlsanity.com/paper/2602.17587/) (2026)
- [Multi-Metric Adaptive Experimental Design Under a Fixed Budget with Validation](https://mlsanity.com/paper/2506.03062/) (2025)
- [Learning Contextual Runtime Monitors for Safe AI-Based Autonomy](https://mlsanity.com/paper/2601.20666/) (2026)
- [Constrained Linear Thompson Sampling](https://mlsanity.com/paper/2503.02043/) (2025)
- [The Fair Game: Auditing & Debiasing AI Algorithms Over Time](https://mlsanity.com/paper/2508.06443/) (2025)
- [Latent Order Bandits](https://mlsanity.com/paper/2605.07304/) (2026)

## Abstract (arXiv)

We address the problem of identifying the optimal policy with a fixed confidence level in a multi-armed bandit setup, when the arms are subject to linear constraints. Unlike the standard best-arm identification problem which is well studied, the optimal policy in this case may not be deterministic and could mix between several arms. This changes the geometry of the problem which we characterize via an information-theoretic lower bound. We introduce two asymptotically optimal algorithms for this setting, one based on the Track-and-Stop method and the other based on a game-theoretic approach. Both these algorithms try to track an optimal allocation based on the lower bound and computed by a weighted projection onto the boundary of a normal cone. Finally, we provide empirical results that validate our bounds and visualize how constraints change the hardness of the problem.
