# MP3: Movement Primitive-Based (Re-)Planning Policy

arXiv: https://arxiv.org/abs/2306.12729 · HTML: https://mlsanity.com/paper/2306.12729/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 60 references that are in the map.
- First posted on arXiv 22 Jun 2023.

## Builds on (most cited first, 21 of 21)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Differentiable Convex Optimization Layers](https://mlsanity.com/paper/1910.12430/) (2019)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [Accelerating Robotic Reinforcement Learning via Parameterized Action Primitives](https://mlsanity.com/paper/2110.15360/) (2021)
- [Neural Dynamic Policies for End-to-End Sensorimotor Learning](https://mlsanity.com/paper/2012.02788/) (2020)
- [Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari](https://mlsanity.com/paper/1802.08842/) (2018)
- [Differentiable Trust Region Layers for Deep Reinforcement Learning](https://mlsanity.com/paper/2101.09207/) (2021)
- [ProDMPs: A Unified Perspective on Dynamic and Probabilistic Movement Primitives](https://mlsanity.com/paper/2210.01531/) (2022)
- [Specializing Versatile Skill Libraries using Local Mixture of Experts](https://mlsanity.com/paper/2112.04216/) (2021)
- [Deep Black-Box Reinforcement Learning with Movement Primitives](https://mlsanity.com/paper/2210.09622/) (2022)
- [Orientation Probabilistic Movement Primitives on Riemannian Manifolds](https://mlsanity.com/paper/2110.15036/) (2021)
- [Policy Search with High-Dimensional Context Variables](https://mlsanity.com/paper/1611.03231/) (2016)
- [Hierarchical Policy Learning for Mechanical Search](https://mlsanity.com/paper/2202.13680/) (2022)

## Built on by (most cited first, 8 of 8)

- [BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning](https://mlsanity.com/paper/2506.06072/) (2025)
- [TOP-ERL: Transformer-based Off-Policy Episodic Reinforcement Learning](https://mlsanity.com/paper/2410.09536/) (2024)
- [Chunking the Critic: A Transformer-based Soft Actor-Critic with N-Step Returns](https://mlsanity.com/paper/2503.03660/) (2025)
- [Open the Black Box: Step-based Policy Updates for Temporally-Correlated Episodic Reinforcement Learning](https://mlsanity.com/paper/2401.11437/) (2024)
- [IRIS: An Immersive Robot Interaction System](https://mlsanity.com/paper/2502.03297/) (2025)
- [Efficient Off-Policy Learning for High-Dimensional Action Spaces](https://mlsanity.com/paper/2403.04453/) (2024)
- [Going into Orbit: Massively Parallelizing Episodic Reinforcement Learning](https://mlsanity.com/paper/2405.11512/) (2024)
- [MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learning](https://mlsanity.com/paper/2508.01409/) (2025)

## Abstract (arXiv)

We introduce a novel deep reinforcement learning (RL) approach called Movement Primitive-based Planning Policy (MP3). By integrating movement primitives (MPs) into the deep RL framework, MP3 enables the generation of smooth trajectories throughout the whole learning process while effectively learning from sparse and non-Markovian rewards. Additionally, MP3 maintains the capability to adapt to changes in the environment during execution. Although many early successes in robot RL have been achieved by combining RL with MPs, these approaches are often limited to learning single stroke-based motions, lacking the ability to adapt to task variations or adjust motions during execution. Building upon our previous work, which introduced an episode-based RL method for the non-linear adaptation of MP parameters to different task variations, this paper extends the approach to incorporating replanning strategies. This allows adaptation of the MP parameters throughout motion execution, addressing the lack of online motion adaptation in stochastic domains requiring feedback. We compared our approach against state-of-the-art deep RL and RL with MPs methods. The results demonstrated improved performance in sophisticated, sparse reward settings and in domains requiring replanning.
