# Local 3D Editing via 3D Distillation of CLIP Knowledge

arXiv: https://arxiv.org/abs/2306.12570 · HTML: https://mlsanity.com/paper/2306.12570/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 62 references that are in the map.
- First posted on arXiv 21 Jun 2023.

## Builds on (most cited first, 30 of 43)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networks](https://mlsanity.com/paper/1703.10593/) (2017)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Transformer Interpretability Beyond Attention Visualization](https://mlsanity.com/paper/2012.09838/) (2020)
- [Designing an Encoder for StyleGAN Image Manipulation](https://mlsanity.com/paper/2102.02766/) (2021)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [Pivotal Tuning for Latent-based Editing of Real Images](https://mlsanity.com/paper/2106.05744/) (2021)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Editing Conditional Radiance Fields](https://mlsanity.com/paper/2105.06466/) (2021)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Images](https://mlsanity.com/paper/2002.08988/) (2020)

## Built on by (most cited first, 20 of 20)

- [FineCLIPER: Multi-modal Fine-grained CLIP for Dynamic Facial Expression Recognition with AdaptERs](https://mlsanity.com/paper/2407.02157/) (2024)
- [Transfer CLIP for Generalizable Image Denoising](https://mlsanity.com/paper/2403.15132/) (2024)
- [A3lign-DFER: Pioneering Comprehensive Dynamic Affective Alignment for Dynamic Facial Expression Recognition with CLIP](https://mlsanity.com/paper/2403.04294/) (2024)
- [Neural Radiance Field-based Visual Rendering: A Comprehensive Review](https://mlsanity.com/paper/2404.00714/) (2024)
- [Real-time 3D-aware Portrait Editing from a Single Image](https://mlsanity.com/paper/2402.14000/) (2024)
- [Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting](https://mlsanity.com/paper/2410.11080/) (2024)
- [3D Gaussian Editing with A Single Image](https://mlsanity.com/paper/2408.07540/) (2024)
- [Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model](https://mlsanity.com/paper/2409.16938/) (2024)
- [GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians](https://mlsanity.com/paper/2410.01535/) (2024)
- [StyleMamba : State Space Model for Efficient Text-driven Image Style Transfer](https://mlsanity.com/paper/2405.05027/) (2024)
- [Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling](https://mlsanity.com/paper/2507.11061/) (2025)
- [Noise-NeRF: Hide Information in Neural Radiance Fields using Trainable Noise](https://mlsanity.com/paper/2401.01216/) (2024)
- [AIM 2024 Sparse Neural Rendering Challenge: Methods and Results](https://mlsanity.com/paper/2409.15045/) (2024)
- [DragD3D: Realistic Mesh Editing with Rigidity Control Driven by 2D Diffusion Priors](https://mlsanity.com/paper/2310.04561/) (2023)
- [MaTe3D: Mask-guided Text-based 3D-aware Portrait Editing](https://mlsanity.com/paper/2312.06947/) (2023)
- [SAT3D: Image-driven Semantic Attribute Transfer in 3D](https://mlsanity.com/paper/2408.01664/) (2024)
- [Pomo3D: 3D-Aware Portrait Accessorizing and More](https://mlsanity.com/paper/2409.14430/) (2024)
- [VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction](https://mlsanity.com/paper/2605.15186/) (2026)
- [AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction](https://mlsanity.com/paper/2607.04256/) (2026)
- [ToW3D: Consistency-aware Interactive Point-based Mesh Editing on GANs](https://mlsanity.com/paper/2609.26078/) (2026)

## Abstract (arXiv)

3D content manipulation is an important computer vision task with many real-world applications (e.g., product design, cartoon generation, and 3D Avatar editing). Recently proposed 3D GANs can generate diverse photorealistic 3D-aware contents using Neural Radiance fields (NeRF). However, manipulation of NeRF still remains a challenging problem since the visual quality tends to degrade after manipulation and suboptimal control handles such as 2D semantic maps are used for manipulations. While text-guided manipulations have shown potential in 3D editing, such approaches often lack locality. To overcome these problems, we propose Local Editing NeRF (LENeRF), which only requires text inputs for fine-grained and localized manipulation. Specifically, we present three add-on modules of LENeRF, the Latent Residual Mapper, the Attention Field Network, and the Deformation Network, which are jointly used for local manipulations of 3D features by estimating a 3D attention field. The 3D attention field is learned in an unsupervised way, by distilling the zero-shot mask generation capability of CLIP to the 3D space with multi-view guidance. We conduct diverse experiments and thorough evaluations both quantitatively and qualitatively.
