# Optimistic Active Exploration of Dynamical Systems

arXiv: https://arxiv.org/abs/2306.12371 · HTML: https://mlsanity.com/paper/2306.12371/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 72 references that are in the map.
- First posted on arXiv 21 Jun 2023.

## Builds on (most cited first, 30 of 42)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [A Survey on Multi-Task Learning](https://mlsanity.com/paper/1707.08114/) (2017)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Accurate Uncertainties for Deep Learning Using Calibrated Regression](https://mlsanity.com/paper/1807.00263/) (2018)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Safe Model-based Reinforcement Learning with Stability Guarantees](https://mlsanity.com/paper/1705.08551/) (2017)
- [On Kernelized Multi-armed Bandits](https://mlsanity.com/paper/1704.00445/) (2017)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Reward-Free Exploration for Reinforcement Learning](https://mlsanity.com/paper/2002.02794/) (2020)
- [Learning Without Mixing: Towards A Sharp Analysis of Linear System Identification](https://mlsanity.com/paper/1802.08334/) (2018)
- [On Information Gain and Regret Bounds in Gaussian Process Bandits](https://mlsanity.com/paper/2009.06966/) (2020)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [Naive Exploration is Optimal for Online LQR](https://mlsanity.com/paper/2001.09576/) (2020)
- [Model-Based Active Exploration](https://mlsanity.com/paper/1810.12162/) (2018)
- [Sample-efficient Cross-Entropy Method for Real-time Planning](https://mlsanity.com/paper/2008.06389/) (2020)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Efficient Model-Based Reinforcement Learning through Optimistic Policy Search and Planning](https://mlsanity.com/paper/2006.08684/) (2020)
- [Active Learning for Nonlinear System Identification with Guarantees](https://mlsanity.com/paper/2006.10277/) (2020)
- [Adaptive Reward-Free Exploration](https://mlsanity.com/paper/2006.06294/) (2020)
- [Nonlinear System Identification: A User-Oriented Roadmap](https://mlsanity.com/paper/1902.00683/) (2019)
- [Constrained Policy Optimization via Bayesian World Models](https://mlsanity.com/paper/2201.09802/) (2022)
- [Towards Practical Multi-Object Manipulation using Relational Reinforcement Learning](https://mlsanity.com/paper/1912.11032/) (2019)
- [Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes](https://mlsanity.com/paper/2201.11206/) (2022)
- [Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learning](https://mlsanity.com/paper/2107.04050/) (2021)
- [Active Learning for Identification of Linear Dynamical Systems](https://mlsanity.com/paper/2002.00495/) (2020)

## Built on by (most cited first, 30 of 32)

- [MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization](https://mlsanity.com/paper/2412.12098/) (2024)
- [ActSafe: Active Exploration with Safety Constraints for Reinforcement Learning](https://mlsanity.com/paper/2410.09486/) (2024)
- [DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning](https://mlsanity.com/paper/2505.19850/) (2025)
- [When to Sense and Control? A Time-adaptive Approach for Continuous-Time RL](https://mlsanity.com/paper/2406.01163/) (2024)
- [Bridging the Sim-to-Real Gap with Bayesian Inference](https://mlsanity.com/paper/2403.16644/) (2024)
- [All models are wrong, some are useful: Model Selection with Limited Labels](https://mlsanity.com/paper/2410.13609/) (2024)
- [Epistemically-guided forward-backward exploration](https://mlsanity.com/paper/2507.05477/) (2025)
- [Active Learning for Control-Oriented Identification of Nonlinear Systems](https://mlsanity.com/paper/2404.09030/) (2024)
- [SOMBRL: Scalable and Optimistic Model-Based RL](https://mlsanity.com/paper/2511.20066/) (2025)
- [LLM-ACES: Closed-Loop Discovery of Dynamical Systems with LLM-Guided Adaptive Search](https://mlsanity.com/paper/2606.25039/) (2026)
- [Data-Efficient Task Generalization via Probabilistic Model-based Meta Reinforcement Learning](https://mlsanity.com/paper/2311.07558/) (2023)
- [Beyond Optimism: Exploration With Partially Observable Rewards](https://mlsanity.com/paper/2406.13909/) (2024)
- [Safe Exploration via Policy Priors](https://mlsanity.com/paper/2601.19612/) (2026)
- [Biased Dreams: Limitations to Epistemic Uncertainty Quantification in Latent Dynamics Models](https://mlsanity.com/paper/2604.25416/) (2026)
- [Safe Exploration Using Bayesian World Models and Log-Barrier Optimization](https://mlsanity.com/paper/2405.05890/) (2024)
- [NeoRL: Efficient Exploration for Nonepisodic RL](https://mlsanity.com/paper/2406.01175/) (2024)
- [On Foundation Models for Dynamical Systems from Purely Synthetic Data](https://mlsanity.com/paper/2412.00395/) (2024)
- [Skill Learning via Policy Diversity Yields Identifiable Representations for Reinforcement Learning](https://mlsanity.com/paper/2507.14748/) (2025)
- [First, Learn What You Don't Know: Active Information Gathering for Driving at the Limits of Handling](https://mlsanity.com/paper/2411.00107/) (2024)
- [Sample-efficient and Scalable Exploration in Continuous-Time RL](https://mlsanity.com/paper/2510.24482/) (2025)
- [Learning Soft Robotic Dynamics with Active Exploration](https://mlsanity.com/paper/2510.27428/) (2025)
- [Neural Fidelity Calibration for Informative Sim-to-Real Adaptation](https://mlsanity.com/paper/2504.08604/) (2025)
- [Model-Based Reinforcement Learning for Control under Time-Varying Dynamics](https://mlsanity.com/paper/2604.02260/) (2026)
- [Active Learning of Dynamics Using Prior Domain Knowledge in the Sampling Process](https://mlsanity.com/paper/2403.17233/) (2024)
- [Logarithmic Regret for Nonlinear Control](https://mlsanity.com/paper/2501.10261/) (2025)
- [Simulation Priors for Data-Efficient Deep Learning](https://mlsanity.com/paper/2509.05732/) (2025)
- [Generalized Information Gathering Under Dynamics Uncertainty](https://mlsanity.com/paper/2601.21988/) (2026)
- [Sampling-Based Safe Reinforcement Learning](https://mlsanity.com/paper/2605.19469/) (2026)
- [UBP2: Uncertainty-Balanced Preference Planning for Efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2606.19328/) (2026)
- [Diagnose, Recover, Certify: Task Readiness under Hidden Dynamics Changes](https://mlsanity.com/paper/2609.20304/) (2026)

## Abstract (arXiv)

Reinforcement learning algorithms commonly seek to optimize policies for solving one particular task. How should we explore an unknown dynamical system such that the estimated model globally approximates the dynamics and allows us to solve multiple downstream tasks in a zero-shot manner? In this paper, we address this challenge, by developing an algorithm -- OPAX -- for active exploration. OPAX uses well-calibrated probabilistic models to quantify the epistemic uncertainty about the unknown dynamics. It optimistically -- w.r.t. to plausible dynamics -- maximizes the information gain between the unknown dynamics and state observations. We show how the resulting optimization problem can be reduced to an optimal control problem that can be solved at each episode using standard approaches. We analyze our algorithm for general models, and, in the case of Gaussian process dynamics, we give a first-of-its-kind sample complexity bound and show that the epistemic uncertainty converges to zero. In our experiments, we compare OPAX with other heuristic active exploration approaches on several environments. Our experiments show that OPAX is not only theoretically sound but also performs well for zero-shot planning on novel downstream tasks.
