# Informed POMDP: Leveraging Additional Information in Model-Based RL

arXiv: https://arxiv.org/abs/2306.11488 · HTML: https://mlsanity.com/paper/2306.11488/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 43 of its 54 references that are in the map.
- First posted on arXiv 20 Jun 2023.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)

## Builds on (most cited first, 30 of 43)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [A Recurrent Latent Variable Model for Sequential Data](https://mlsanity.com/paper/1506.02216/) (2015)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Unsupervised State Representation Learning in Atari](https://mlsanity.com/paper/1906.08226/) (2019)
- [Deep Variational Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1806.02426/) (2018)
- [Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learning](https://mlsanity.com/paper/2004.14646/) (2020)
- [Memory-based control with recurrent neural networks](https://mlsanity.com/paper/1512.04455/) (2015)
- [Approximate information state for approximate planning and reinforcement learning in partially observed systems](https://mlsanity.com/paper/2010.08843/) (2020)
- [Shaping Belief States with Generative Environment Models for RL](https://mlsanity.com/paper/1906.09237/) (2019)
- [POPGym: Benchmarking Partially Observable Reinforcement Learning](https://mlsanity.com/paper/2303.01859/) (2023)
- [On Improving Deep Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1804.06309/) (2018)
- [Learning and Querying Fast Generative Models for Reinforcement Learning](https://mlsanity.com/paper/1802.03006/) (2018)
- [Variational Recurrent Models for Solving Partially Observable Control Tasks](https://mlsanity.com/paper/1912.10703/) (2019)
- [Neural Predictive Belief Representations](https://mlsanity.com/paper/1811.06407/) (2018)
- [Data-driven Planning via Imitation Learning](https://mlsanity.com/paper/1711.06391/) (2017)

## Built on by (most cited first, 11 of 11)

- [Privileged Sensing Scaffolds Reinforcement Learning](https://mlsanity.com/paper/2405.14853/) (2024)
- [SkyDreamer: Interpretable End-to-End Vision-Based Drone Racing with Model-Based Reinforcement Learning](https://mlsanity.com/paper/2510.14783/) (2025)
- [A Theoretical Justification for Asymmetric Actor-Critic Algorithms](https://mlsanity.com/paper/2501.19116/) (2025)
- [Make the Pertinent Salient: Task-Relevant Reconstruction for Visual Control with Distractions](https://mlsanity.com/paper/2410.09972/) (2024)
- [An Empirical Study on the Power of Future Prediction in Partially Observable Environments](https://mlsanity.com/paper/2402.07102/) (2024)
- [Informed Asymmetric Actor-Critic: Leveraging Privileged Signals Beyond Full-State Access](https://mlsanity.com/paper/2509.26000/) (2025)
- [Real-World Reinforcement Learning of Active Perception Behaviors](https://mlsanity.com/paper/2512.01188/) (2025)
- [A Multi-Agent Reinforcement Learning Approach for Cooperative Air-Ground-Human Crowdsensing in Emergency Rescue](https://mlsanity.com/paper/2505.06997/) (2025)
- [Controllable Flow Matching for Online Reinforcement Learning](https://mlsanity.com/paper/2511.06816/) (2025)
- [Reinformed Dreamer: An Asymmetric World Model Efficiently Trained through Latent Guidance](https://mlsanity.com/paper/2607.26040/) (2026)
- [From Static Policies to Adaptive Priors in Offline Reinforcement Learning](https://mlsanity.com/paper/2609.35880/) (2026)

## Abstract (arXiv)

In this work, we generalize the problem of learning through interaction in a POMDP by accounting for eventual additional information available at training time. First, we introduce the informed POMDP, a new learning paradigm offering a clear distinction between the information at training and the observation at execution. Next, we propose an objective that leverages this information for learning a sufficient statistic of the history for the optimal control. We then adapt this informed objective to learn a world model able to sample latent trajectories. Finally, we empirically show a learning speed improvement in several environments using this informed world model in the Dreamer algorithm. These results and the simplicity of the proposed adaptation advocate for a systematic consideration of eventual additional information when learning in a POMDP using model-based RL.
