# The RL Perceptron: Generalisation Dynamics of Policy Learning in High Dimensions

arXiv: https://arxiv.org/abs/2306.10404 · HTML: https://mlsanity.com/paper/2306.10404/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 59 of its 110 references that are in the map.
- First posted on arXiv 17 Jun 2023.

## Builds on (most cited first, 30 of 59)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [On Lazy Training in Differentiable Programming](https://mlsanity.com/paper/1812.07956/) (2018)
- [Gradient Descent Provably Optimizes Over-parameterized Neural Networks](https://mlsanity.com/paper/1810.02054/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [A Mean Field View of the Landscape of Two-Layers Neural Networks](https://mlsanity.com/paper/1804.06561/) (2018)
- [On the Global Convergence of Gradient Descent for Over-parameterized Models using Optimal Transport](https://mlsanity.com/paper/1805.09545/) (2018)
- [The generalization error of random features regression: Precise asymptotics and double descent curve](https://mlsanity.com/paper/1908.05355/) (2019)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Identifying and attacking the saddle point problem in high-dimensional non-convex optimization](https://mlsanity.com/paper/1406.2572/) (2014)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Implicit Bias of Gradient Descent for Wide Two-layer Neural Networks Trained with the Logistic Loss](https://mlsanity.com/paper/2002.04486/) (2020)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [A Survey of Zero-shot Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2111.09794/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [What Matters In On-Policy Reinforcement Learning? A Large-Scale Empirical Study](https://mlsanity.com/paper/2006.05990/) (2020)
- [Global Optimality Guarantees For Policy Gradient Methods](https://mlsanity.com/paper/1906.01786/) (2019)
- [When Do Neural Networks Outperform Kernel Methods?](https://mlsanity.com/paper/2006.13409/) (2020)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Generalisation error in learning with random features and the hidden manifold model](https://mlsanity.com/paper/2002.09339/) (2020)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)

## Built on by (most cited first, 5 of 5)

- [A theoretical perspective on mode collapse in variational inference](https://mlsanity.com/paper/2410.13300/) (2024)
- [A mathematical theory for understanding when abstract representations emerge in neural networks](https://mlsanity.com/paper/2510.09816/) (2025)
- [Stagewise Reinforcement Learning and the Geometry of the Regret Landscape](https://mlsanity.com/paper/2601.07524/) (2026)
- [A statistical physics framework for optimal learning](https://mlsanity.com/paper/2507.07907/) (2025)
- [Learning Dynamics of RNNs in Closed-Loop Environments](https://mlsanity.com/paper/2505.13567/) (2025)

## Abstract (arXiv)

Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle real-world domains, these systems often use neural networks to learn policies directly from pixels or other high-dimensional sensory input. By contrast, much theory of RL has focused on discrete state spaces or worst-case analysis, and fundamental questions remain about the dynamics of policy learning in high-dimensional settings. Here, we propose a solvable high-dimensional model of RL that can capture a variety of learning protocols, and derive its typical dynamics as a set of closed-form ordinary differential equations (ODEs). We derive optimal schedules for the learning rates and task difficulty - analogous to annealing schemes and curricula during training in RL - and show that the model exhibits rich behaviour, including delayed learning under sparse rewards; a variety of learning regimes depending on reward baselines; and a speed-accuracy trade-off driven by reward stringency. Experiments on variants of the Procgen game "Bossfight" and Arcade Learning Environment game "Pong" also show such a speed-accuracy trade-off in practice. Together, these results take a step towards closing the gap between theory and practice in high-dimensional RL.
