# Meta Generative Flow Networks with Personalization for Task-Specific Adaptation

arXiv: https://arxiv.org/abs/2306.09742 · HTML: https://mlsanity.com/paper/2306.09742/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 58 references that are in the map.
- First posted on arXiv 16 Jun 2023.

## Builds on (most cited first, 30 of 32)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Gradient Surgery for Multi-Task Learning](https://mlsanity.com/paper/2001.06782/) (2020)
- [A Survey on Multi-Task Learning](https://mlsanity.com/paper/1707.08114/) (2017)
- [GradNorm: Gradient Normalization for Adaptive Loss Balancing in Deep Multitask Networks](https://mlsanity.com/paper/1711.02257/) (2017)
- [An Overview of Multi-Task Learning in Deep Neural Networks](https://mlsanity.com/paper/1706.05098/) (2017)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [PathNet: Evolution Channels Gradient Descent in Super Neural Networks](https://mlsanity.com/paper/1701.08734/) (2017)
- [GFlowNet Foundations](https://mlsanity.com/paper/2111.09266/) (2021)
- [Distral: Robust Multitask Reinforcement Learning](https://mlsanity.com/paper/1707.04175/) (2017)
- [Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning](https://mlsanity.com/paper/1511.06342/) (2015)
- [Biological Sequence Design with GFlowNets](https://mlsanity.com/paper/2203.04115/) (2022)
- [Multi-Task Reinforcement Learning with Soft Modularization](https://mlsanity.com/paper/2003.13661/) (2020)
- [Learning GFlowNets from partial episodes for improved convergence and stability](https://mlsanity.com/paper/2209.12782/) (2022)
- [Meta-Reinforcement Learning of Structured Exploration Strategies](https://mlsanity.com/paper/1802.07245/) (2018)
- [Routing Networks: Adaptive Selection of Non-linear Functions for Multi-Task Learning](https://mlsanity.com/paper/1711.01239/) (2017)
- [A theory of continuous generative flow networks](https://mlsanity.com/paper/2301.12594/) (2023)
- [Context-aware Dynamics Model for Generalization in Model-Based Reinforcement Learning](https://mlsanity.com/paper/2005.06800/) (2020)
- [ProMP: Proximal Meta-Policy Search](https://mlsanity.com/paper/1810.06784/) (2018)
- [GFlowNets for AI-Driven Scientific Discovery](https://mlsanity.com/paper/2302.00615/) (2023)
- [ES-MAML: Simple Hessian-Free Meta Learning](https://mlsanity.com/paper/1910.01215/) (2019)
- [Some Considerations on Learning to Explore via Meta-Reinforcement Learning](https://mlsanity.com/paper/1803.01118/) (2018)
- [A Review of Uncertainty for Deep Reinforcement Learning](https://mlsanity.com/paper/2208.09052/) (2022)
- [Knowledge Transfer in Multi-Task Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/2010.07494/) (2020)
- [Unifying Generative Models with GFlowNets and Beyond](https://mlsanity.com/paper/2209.02606/) (2022)

## Built on by (most cited first, 1 of 1)

- [Towards Generative Ray Path Sampling for Faster Point-to-Point Ray Tracing](https://mlsanity.com/paper/2410.23773/) (2024)

## Abstract (arXiv)

Multi-task reinforcement learning and meta-reinforcement learning have been developed to quickly adapt to new tasks, but they tend to focus on tasks with higher rewards and more frequent occurrences, leading to poor performance on tasks with sparse rewards. To address this issue, GFlowNets can be integrated into meta-learning algorithms (GFlowMeta) by leveraging the advantages of GFlowNets on tasks with sparse rewards. However, GFlowMeta suffers from performance degradation when encountering heterogeneous transitions from distinct tasks. To overcome this challenge, this paper proposes a personalized approach named pGFlowMeta, which combines task-specific personalized policies with a meta policy. Each personalized policy balances the loss on its personalized task and the difference from the meta policy, while the meta policy aims to minimize the average loss of all tasks. The theoretical analysis shows that the algorithm converges at a sublinear rate. Extensive experiments demonstrate that the proposed algorithm outperforms state-of-the-art reinforcement learning algorithms in discrete environments.
