# Semi-Offline Reinforcement Learning for Optimized Text Generation

arXiv: https://arxiv.org/abs/2306.09712 · HTML: https://mlsanity.com/paper/2306.09712/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 33 of its 55 references that are in the map.
- First posted on arXiv 16 Jun 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 33)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [SQuAD: 100,000+ Questions for Machine Comprehension of Text](https://mlsanity.com/paper/1606.05250/) (2016)
- [Don't Give Me the Details, Just the Summary! Topic-Aware Convolutional Neural Networks for Extreme Summarization](https://mlsanity.com/paper/1808.08745/) (2018)
- [PEGASUS: Pre-training with Extracted Gap-sentences for Abstractive Summarization](https://mlsanity.com/paper/1912.08777/) (2019)
- [Teaching Machines to Read and Comprehend](https://mlsanity.com/paper/1506.03340/) (2015)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [SAMSum Corpus: A Human-annotated Dialogue Dataset for Abstractive Summarization](https://mlsanity.com/paper/1911.12237/) (2019)
- [SummaC: Re-Visiting NLI-based Models for Inconsistency Detection in Summarization](https://mlsanity.com/paper/2111.09525/) (2021)
- [A Deep Reinforced Model for Abstractive Summarization](https://mlsanity.com/paper/1705.04304/) (2017)
- [CodeRL: Mastering Code Generation through Pretrained Models and Deep Reinforcement Learning](https://mlsanity.com/paper/2207.01780/) (2022)
- [Diverse Beam Search: Decoding Diverse Solutions from Neural Sequence Models](https://mlsanity.com/paper/1610.02424/) (2016)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [BRIO: Bringing Order to Abstractive Summarization](https://mlsanity.com/paper/2203.16804/) (2022)
- [An Actor-Critic Algorithm for Sequence Prediction](https://mlsanity.com/paper/1607.07086/) (2016)
- [Offline RL for Natural Language Generation with Implicit Language Q Learning](https://mlsanity.com/paper/2206.11871/) (2022)
- [Assessing The Factual Accuracy of Generated Text](https://mlsanity.com/paper/1905.13322/) (2019)
- [Reward Augmented Maximum Likelihood for Neural Structured Prediction](https://mlsanity.com/paper/1609.00150/) (2016)
- [Text Generation by Learning from Demonstrations](https://mlsanity.com/paper/2009.07839/) (2020)
- [Scheduled Sampling for Transformers](https://mlsanity.com/paper/1906.07651/) (2019)
- [A Deep Reinforcement Learning Chatbot](https://mlsanity.com/paper/1709.02349/) (2017)
- [Scaling Pareto-Efficient Decision Making Via Offline Multi-Objective RL](https://mlsanity.com/paper/2305.00567/) (2023)
- [Generative Language Models for Paragraph-Level Question Generation](https://mlsanity.com/paper/2210.03992/) (2022)
- [Deep Reinforcement Learning with Distributional Semantic Rewards for Abstractive Summarization](https://mlsanity.com/paper/1909.00141/) (2019)
- [On overfitting and asymptotic bias in batch reinforcement learning with partial observability](https://mlsanity.com/paper/1709.07796/) (2017)
- [Cold-Start Reinforcement Learning with Softmax Policy Gradient](https://mlsanity.com/paper/1709.09346/) (2017)

## Built on by (most cited first, 12 of 12)

- [AgentReview: Exploring Peer Review Dynamics with LLM Agents](https://mlsanity.com/paper/2406.12708/) (2024)
- [Better to Ask in English: Cross-Lingual Evaluation of Large Language Models for Healthcare Queries](https://mlsanity.com/paper/2310.13132/) (2023)
- [Uncovering Safety Risks of Large Language Models through Concept Activation Vector](https://mlsanity.com/paper/2404.12038/) (2024)
- [Value FULCRA: Mapping Large Language Models to the Multidimensional Spectrum of Basic Human Values](https://mlsanity.com/paper/2311.10766/) (2023)
- [Deconstructing The Ethics of Large Language Models from Long-standing Issues to New-emerging Dilemmas: A Survey](https://mlsanity.com/paper/2406.05392/) (2024)
- [ProteinGPT: Multimodal LLM for Protein Property Prediction and Structure Understanding](https://mlsanity.com/paper/2408.11363/) (2024)
- [Prototypical Reward Network for Data-Efficient RLHF](https://mlsanity.com/paper/2406.06606/) (2024)
- [Masked Thought: Simply Masking Partial Reasoning Steps Can Improve Mathematical Reasoning Learning of Language Models](https://mlsanity.com/paper/2403.02178/) (2024)
- [Reinforcement Learning Gradients as Vitamin for Online Finetuning Decision Transformers](https://mlsanity.com/paper/2410.24108/) (2024)
- [Real-time system optimal traffic routing under uncertainties -- Can physics models boost reinforcement learning?](https://mlsanity.com/paper/2407.07364/) (2024)
- [Efficient and Stable Reinforcement Learning for Diffusion Language Models](https://mlsanity.com/paper/2602.08905/) (2026)
- [Aligning the Query Space: Greedy Information Projection for Language Model Data Selection](https://mlsanity.com/paper/2603.13790/) (2026)

## Abstract (arXiv)

In reinforcement learning (RL), there are two major settings for interacting with the environment: online and offline. Online methods explore the environment at significant time cost, and offline methods efficiently obtain reward signals by sacrificing exploration capability. We propose semi-offline RL, a novel paradigm that smoothly transits from offline to online settings, balances exploration capability and training cost, and provides a theoretical foundation for comparing different RL settings. Based on the semi-offline formulation, we present the RL setting that is optimal in terms of optimization cost, asymptotic error, and overfitting error bound. Extensive experiments show that our semi-offline approach is efficient and yields comparable or often better performance compared with state-of-the-art methods.
