# OCTScenes: A Versatile Real-World Dataset of Tabletop Scenes for Object-Centric Learning

arXiv: https://arxiv.org/abs/2306.09682 · HTML: https://mlsanity.com/paper/2306.09682/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 38 references that are in the map.
- First posted on arXiv 16 Jun 2023.

## Builds on (most cited first, 26 of 26)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Dynamic Routing Between Capsules](https://mlsanity.com/paper/1710.09829/) (2017)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [Attend, Infer, Repeat: Fast Scene Understanding with Generative Models](https://mlsanity.com/paper/1603.08575/) (2016)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [Simple Unsupervised Object-Centric Learning for Complex and Naturalistic Videos](https://mlsanity.com/paper/2205.14065/) (2022)
- [Neural Expectation Maximization](https://mlsanity.com/paper/1708.03498/) (2017)
- [GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement](https://mlsanity.com/paper/2104.09958/) (2021)
- [ClevrTex: A Texture-Rich Benchmark for Unsupervised Multi-Object Segmentation](https://mlsanity.com/paper/2111.10265/) (2021)
- [Multi-view Self-supervised Deep Learning for 6D Pose Estimation in the Amazon Picking Challenge](https://mlsanity.com/paper/1609.09475/) (2016)
- [Tagger: Deep Unsupervised Perceptual Grouping](https://mlsanity.com/paper/1606.06724/) (2016)
- [SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decomposition](https://mlsanity.com/paper/2106.03849/) (2021)
- [Improving Object-centric Learning with Query Optimization](https://mlsanity.com/paper/2210.08990/) (2022)
- [Efficient Iterative Amortized Inference for Learning Symmetric and Disentangled Multi-Object Representations](https://mlsanity.com/paper/2106.03630/) (2021)
- [MarioNette: Self-Supervised Sprite Learning](https://mlsanity.com/paper/2104.14553/) (2021)
- [PP-LiteSeg: A Superior Real-Time Semantic Segmentation Model](https://mlsanity.com/paper/2204.02681/) (2022)
- [Compositional Scene Representation Learning via Reconstruction: A Survey](https://mlsanity.com/paper/2202.07135/) (2022)
- [SHOP-VRB: A Visual Reasoning Benchmark for Object Perception](https://mlsanity.com/paper/2004.02673/) (2020)
- [Unsupervised Learning of Compositional Scene Representations from Multiple Unspecified Viewpoints](https://mlsanity.com/paper/2112.03568/) (2021)

## Built on by (most cited first, 2 of 2)

- [Learning Global Object-Centric Representations via Disentangled Slot Attention](https://mlsanity.com/paper/2410.18809/) (2024)
- [Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting](https://mlsanity.com/paper/2604.09045/) (2026)

## Abstract (arXiv)

Humans possess the cognitive ability to comprehend scenes in a compositional manner. To empower AI systems with similar capabilities, object-centric learning aims to acquire representations of individual objects from visual scenes without any supervision. Although recent advances in object-centric learning have made remarkable progress on complex synthesis datasets, there is a huge challenge for application to complex real-world scenes. One of the essential reasons is the scarcity of real-world datasets specifically tailored to object-centric learning. To address this problem, we propose a versatile real-world dataset of tabletop scenes for object-centric learning called OCTScenes, which is meticulously designed to serve as a benchmark for comparing, evaluating, and analyzing object-centric learning methods. OCTScenes contains 5000 tabletop scenes with a total of 15 objects. Each scene is captured in 60 frames covering a 360-degree perspective. Consequently, OCTScenes is a versatile benchmark dataset that can simultaneously satisfy the evaluation of object-centric learning methods based on single-image, video, and multi-view. Extensive experiments of representative object-centric learning methods are conducted on OCTScenes. The results demonstrate the shortcomings of state-of-the-art methods for learning meaningful representations from real-world data, despite their impressive performance on complex synthesis datasets. Furthermore, OCTScenes can serve as a catalyst for the advancement of existing methods, inspiring them to adapt to real-world scenes. Dataset and code are available at https://huggingface.co/datasets/Yinxuan/OCTScenes.
