# Offline Multi-Agent Reinforcement Learning with Coupled Value Factorization

arXiv: https://arxiv.org/abs/2306.08900 · HTML: https://mlsanity.com/paper/2306.08900/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 27 of its 38 references that are in the map.
- First posted on arXiv 15 Jun 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline multi-agent RL](https://mlsanity.com/offlinerl/offline-multi-agent-rl/)

## Builds on (most cited first, 27 of 27)

- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [A Survey and Critique of Multiagent Deep Reinforcement Learning](https://mlsanity.com/paper/1810.05587/) (2018)
- [Offline RL Without Off-Policy Evaluation](https://mlsanity.com/paper/2106.08909/) (2021)
- [Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2105.08140/) (2021)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Constraints Penalized Q-learning for Safe Offline Reinforcement Learning](https://mlsanity.com/paper/2107.09003/) (2021)
- [Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.03400/) (2021)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [A Policy-Guided Imitation Approach for Offline Reinforcement Learning](https://mlsanity.com/paper/2210.08323/) (2022)
- [DeepThermal: Combustion Optimization for Thermal Power Generating Units Using Offline Reinforcement Learning](https://mlsanity.com/paper/2102.11492/) (2021)
- [Settling the Variance of Multi-Agent Policy Gradients](https://mlsanity.com/paper/2108.08612/) (2021)
- [Model-Based Offline Planning with Trajectory Pruning](https://mlsanity.com/paper/2105.07351/) (2021)

## Built on by (most cited first, 7 of 7)

- [Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization](https://mlsanity.com/paper/2307.11620/) (2023)
- [Improving Generalization and Data Efficiency with Diffusion in Offline Multi-agent RL](https://mlsanity.com/paper/2307.01472/) (2023)
- [Dispelling the Mirage of Progress in Offline MARL through Standardised Baselines and Evaluation](https://mlsanity.com/paper/2406.09068/) (2024)
- [OM2P: Offline Multi-Agent Mean-Flow Policy](https://mlsanity.com/paper/2508.06269/) (2025)
- [On Stateful Value Factorization in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2408.15381/) (2024)
- [Putting Data at the Centre of Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.12001/) (2024)
- [Partial Action Replacement: Tackling Distribution Shift in Offline MARL](https://mlsanity.com/paper/2511.07629/) (2025)

## Abstract (arXiv)

Offline reinforcement learning (RL) that learns policies from offline datasets without environment interaction has received considerable attention in recent years. Compared with the rich literature in the single-agent case, offline multi-agent RL is still a relatively underexplored area. Most existing methods directly apply offline RL ingredients in the multi-agent setting without fully leveraging the decomposable problem structure, leading to less satisfactory performance in complex tasks. We present OMAC, a new offline multi-agent RL algorithm with coupled value factorization. OMAC adopts a coupled value factorization scheme that decomposes the global value function into local and shared components, and also maintains the credit assignment consistency between the state-value and Q-value functions. Moreover, OMAC performs in-sample learning on the decomposed local state-value functions, which implicitly conducts max-Q operation at the local level while avoiding distributional shift caused by evaluating out-of-distribution actions. Based on the comprehensive evaluations of the offline multi-agent StarCraft II micro-management tasks, we demonstrate the superior performance of OMAC over the state-of-the-art offline multi-agent RL methods.
