# Near-Optimal Partially Observable Reinforcement Learning with Partial Online State Information

arXiv: https://arxiv.org/abs/2306.08762 · HTML: https://mlsanity.com/paper/2306.08762/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 27 of its 49 references that are in the map.
- First posted on arXiv 14 Jun 2023.

## Builds on (most cited first, 27 of 27)

- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RL](https://mlsanity.com/paper/2110.14555/) (2021)
- [Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibrium](https://mlsanity.com/paper/2002.07066/) (2020)
- [When Is Partially Observable Reinforcement Learning Not Scary?](https://mlsanity.com/paper/2204.08967/) (2022)
- [Provably Efficient Q-Learning with Low Switching Cost](https://mlsanity.com/paper/1905.12849/) (2019)
- [The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policies](https://mlsanity.com/paper/2004.13332/) (2020)
- [RL for Latent MDPs: Regret Guarantees and a Lower Bound](https://mlsanity.com/paper/2102.04939/) (2021)
- [Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approach](https://mlsanity.com/paper/2202.00063/) (2022)
- [On Lower Bounds for Regret in Reinforcement Learning](https://mlsanity.com/paper/1608.02732/) (2016)
- [Provable Reinforcement Learning with a Short-Term Memory](https://mlsanity.com/paper/2202.03983/) (2022)
- [Hindsight Learning for MDPs with Exogenous Inputs](https://mlsanity.com/paper/2207.06272/) (2022)
- [Planning in Observable POMDPs in Quasipolynomial Time](https://mlsanity.com/paper/2201.04735/) (2022)
- [Partially Observable RL with B-Stability: Unified Structural Condition and Sharp Sample-Efficient Algorithms](https://mlsanity.com/paper/2209.14990/) (2022)
- [Sublinear Regret for Learning POMDPs](https://mlsanity.com/paper/2107.03635/) (2021)
- [Learning in POMDPs is Sample-Efficient with Hindsight Observability](https://mlsanity.com/paper/2301.13857/) (2023)
- [A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints](https://mlsanity.com/paper/2302.04375/) (2023)
- [Reinforcement Learning from Partial Observation: Linear Function Approximation with Provable Sample Efficiency](https://mlsanity.com/paper/2204.09787/) (2022)
- [Lower Bounds for Learning in Revealing POMDPs](https://mlsanity.com/paper/2302.01333/) (2023)
- [Near-Optimal Adversarial Reinforcement Learning with Switching Costs](https://mlsanity.com/paper/2302.04374/) (2023)

## Abstract (arXiv)

Partially observable Markov decision processes (POMDPs) are a general framework for sequential decision-making under latent state uncertainty, yet learning in POMDPs is intractable in the worst case. Motivated by sensing and probing constraints in practice, we study how much online state information (OSI) is sufficient to enable efficient learning guarantees. We formalize a model in which the learner can query only partial OSI (POSI) during interaction. We first prove an information-theoretic hardness result showing that, for general POMDPs, achieving an ε-optimal policy can require sample complexity that is exponential unless full OSI is available. We then identify two structured subclasses that remain learnable under POSI and propose corresponding algorithms with provably efficient performance guarantees. In particular, we establish regret upper bounds with tildeO(√K) dependence on the number of episodes K, together with complementary lower bounds, thereby delineating when POSI suffices for efficient reinforcement learning. Our results highlight a principled separation between intractable and tractable regimes under incomplete online state access and provide new tools for jointly optimizing POSI queries and learning control actions.
