# High-Fidelity Audio Compression with Improved RVQGAN

arXiv: https://arxiv.org/abs/2306.06546 · HTML: https://mlsanity.com/paper/2306.06546/

## Key facts

- Cited by 431 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 47 references that are in the map.
- First posted on arXiv 11 Jun 2023.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Common Voice: A Massively-Multilingual Speech Corpus](https://mlsanity.com/paper/1912.06670/) (2019)
- [Scaling Autoregressive Models for Content-Rich Text-to-Image Generation](https://mlsanity.com/paper/2206.10789/) (2022)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions](https://mlsanity.com/paper/1712.05884/) (2017)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers](https://mlsanity.com/paper/2301.02111/) (2023)
- [FastSpeech 2: Fast and High-Quality End-to-End Text to Speech](https://mlsanity.com/paper/2006.04558/) (2020)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [Vector-quantized Image Modeling with Improved VQGAN](https://mlsanity.com/paper/2110.04627/) (2021)
- [AudioLM: a Language Modeling Approach to Audio Generation](https://mlsanity.com/paper/2209.03143/) (2022)
- [Conditional Variational Autoencoder with Adversarial Learning for End-to-End Text-to-Speech](https://mlsanity.com/paper/2106.06103/) (2021)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [SDR - half-baked or well done?](https://mlsanity.com/paper/1811.02508/) (2018)
- [MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis](https://mlsanity.com/paper/1910.06711/) (2019)
- [Parallel WaveGAN: A fast waveform generation model based on generative adversarial networks with multi-resolution spectrogram](https://mlsanity.com/paper/1910.11480/) (2019)
- [WaveGlow: A Flow-based Generative Network for Speech Synthesis](https://mlsanity.com/paper/1811.00002/) (2018)
- [BigVGAN: A Universal Neural Vocoder with Large-Scale Training](https://mlsanity.com/paper/2206.04658/) (2022)
- [Geometric GAN](https://mlsanity.com/paper/1705.02894/) (2017)
- [DDSP: Differentiable Digital Signal Processing](https://mlsanity.com/paper/2001.04643/) (2020)
- [NaturalSpeech: End-to-End Text to Speech Synthesis with Human-Level Quality](https://mlsanity.com/paper/2205.04421/) (2022)
- [SampleRNN: An Unconditional End-to-End Neural Audio Generation Model](https://mlsanity.com/paper/1612.07837/) (2016)

## Built on by (most cited first, 30 of 431)

- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [NaturalSpeech 3: Zero-Shot Speech Synthesis with Factorized Codec and Diffusion Models](https://mlsanity.com/paper/2403.03100/) (2024)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [MaskGCT: Zero-Shot Text-to-Speech with Masked Generative Codec Transformer](https://mlsanity.com/paper/2409.00750/) (2024)
- [WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling](https://mlsanity.com/paper/2408.16532/) (2024)
- [VALL-E 2: Neural Codec Language Models are Human Parity Zero-Shot Text to Speech Synthesizers](https://mlsanity.com/paper/2406.05370/) (2024)
- [Qwen3-TTS Technical Report](https://mlsanity.com/paper/2601.15621/) (2026)
- [Spark-TTS: An Efficient LLM-Based Text-to-Speech Model with Single-Stream Decoupled Speech Tokens](https://mlsanity.com/paper/2503.01710/) (2025)
- [ImageFolder: Autoregressive Image Generation with Folded Tokens](https://mlsanity.com/paper/2410.01756/) (2024)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Recent Advances in Speech Language Models: A Survey](https://mlsanity.com/paper/2410.03751/) (2024)
- [Proactive Detection of Voice Cloning with Localized Watermarking](https://mlsanity.com/paper/2401.17264/) (2024)
- [DITTO: Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2401.12179/) (2024)
- [Codec Does Matter: Exploring the Semantic Shortcoming of Codec for Audio Language Model](https://mlsanity.com/paper/2408.17175/) (2024)
- [Baichuan-Audio: A Unified Framework for End-to-End Speech Interaction](https://mlsanity.com/paper/2502.17239/) (2025)
- [Natural language guidance of high-fidelity text-to-speech with synthetic annotations](https://mlsanity.com/paper/2402.01912/) (2024)
- [Autoregressive Speech Synthesis without Vector Quantization](https://mlsanity.com/paper/2407.08551/) (2024)
- [VampNet: Music Generation via Masked Acoustic Token Modeling](https://mlsanity.com/paper/2307.04686/) (2023)
- [Temporally Aligned Audio for Video with Autoregression](https://mlsanity.com/paper/2409.13689/) (2024)
- [Video-Guided Foley Sound Generation with Multimodal Controls](https://mlsanity.com/paper/2411.17698/) (2024)
- [Scaling Transformers for Low-Bitrate High-Quality Speech Coding](https://mlsanity.com/paper/2411.19842/) (2024)
- [Multimodal Latent Language Modeling with Next-Token Diffusion](https://mlsanity.com/paper/2412.08635/) (2024)
- [HunyuanVideo-Foley: Multimodal Diffusion with Representation Alignment for High-Fidelity Foley Audio Generation](https://mlsanity.com/paper/2508.16930/) (2025)
- [Advancing Large Language Models to Capture Varied Speaking Styles and Respond Properly in Spoken Conversations](https://mlsanity.com/paper/2402.12786/) (2024)
- [SemantiCodec: An Ultra Low Bitrate Semantic Audio Codec for General Sound](https://mlsanity.com/paper/2405.00233/) (2024)
- [FunCodec: A Fundamental, Reproducible and Integrable Open-source Toolkit for Neural Speech Codec](https://mlsanity.com/paper/2309.07405/) (2023)
- [SNAC: Multi-Scale Neural Audio Codec](https://mlsanity.com/paper/2410.14411/) (2024)
- [Recent Advances in Discrete Speech Tokens: A Review](https://mlsanity.com/paper/2502.06490/) (2025)
- [MOVA: Towards Scalable and Synchronized Video-Audio Generation](https://mlsanity.com/paper/2602.08794/) (2026)

## Abstract (arXiv)

Language models have been successfully used to model natural signals, such as images, speech, and music. A key component of these models is a high quality neural compression model that can compress high-dimensional natural signals into lower dimensional discrete tokens. To that end, we introduce a high-fidelity universal neural audio compression algorithm that achieves ~90x compression of 44.1 KHz audio into tokens at just 8kbps bandwidth. We achieve this by combining advances in high-fidelity audio generation with better vector quantization techniques from the image domain, along with improved adversarial and reconstruction losses. We compress all domains (speech, environment, music, etc.) with a single universal model, making it widely applicable to generative modeling of all audio. We compare with competing audio compression algorithms, and find our method outperforms them significantly. We provide thorough ablations for every design choice, as well as open-source code and trained model weights. We hope our work can lay the foundation for the next generation of high-fidelity audio modeling.
