# HyP-NeRF: Learning Improved NeRF Priors using a HyperNetwork

arXiv: https://arxiv.org/abs/2306.06093 · HTML: https://mlsanity.com/paper/2306.06093/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 69 of its 78 references that are in the map.
- First posted on arXiv 9 Jun 2023.

## Builds on (most cited first, 30 of 69)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Normalized Object Coordinate Space for Category-Level 6D Object Pose and Size Estimation](https://mlsanity.com/paper/1901.02970/) (2019)

## Built on by (most cited first, 14 of 14)

- [LEIA: Latent View-invariant Embeddings for Implicit 3D Articulation](https://mlsanity.com/paper/2409.06703/) (2024)
- [SplatFormer: Point Transformer for Robust 3D Gaussian Splatting](https://mlsanity.com/paper/2411.06390/) (2024)
- [Latent-INR: A Flexible Framework for Implicit Representations of Videos with Discriminative Semantics](https://mlsanity.com/paper/2408.02672/) (2024)
- [SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fields](https://mlsanity.com/paper/2409.04482/) (2024)
- [LLaNA: Large Language and NeRF Assistant](https://mlsanity.com/paper/2406.11840/) (2024)
- [HyperNVD: Accelerating Neural Video Decomposition via Hypernetworks](https://mlsanity.com/paper/2503.17276/) (2025)
- [NeuroVoxel-LM: Language-Aligned 3D Perception via Dynamic Voxelization and Meta-Embedding](https://mlsanity.com/paper/2507.20110/) (2025)
- [TeCoNeRV: Leveraging Temporal Coherence for Compressible Neural Representations for Videos](https://mlsanity.com/paper/2602.16711/) (2026)
- [D'OH: Decoder-Only Random Hypernetworks for Implicit Neural Representations](https://mlsanity.com/paper/2403.19163/) (2024)
- [GPN: Generative Point-based NeRF](https://mlsanity.com/paper/2404.08312/) (2024)
- [Scaling LLaNA: Advancing NeRF-Language Understanding Through Large-Scale Training](https://mlsanity.com/paper/2504.13995/) (2025)
- [Neural Texture Compression using Hypernetworks](https://mlsanity.com/paper/2606.26913/) (2026)
- [UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction](https://mlsanity.com/paper/2608.02145/) (2026)
- [HyperFL: Query-Adaptive Representation Learning for Software Fault Localization](https://mlsanity.com/paper/2608.02967/) (2026)

## Abstract (arXiv)

Neural Radiance Fields (NeRF) have become an increasingly popular representation to capture high-quality appearance and shape of scenes and objects. However, learning generalizable NeRF priors over categories of scenes or objects has been challenging due to the high dimensionality of network weight space. To address the limitations of existing work on generalization, multi-view consistency and to improve quality, we propose HyP-NeRF, a latent conditioning method for learning generalizable category-level NeRF priors using hypernetworks. Rather than using hypernetworks to estimate only the weights of a NeRF, we estimate both the weights and the multi-resolution hash encodings resulting in significant quality gains. To improve quality even further, we incorporate a denoise and finetune strategy that denoises images rendered from NeRFs estimated by the hypernetwork and finetunes it while retaining multiview consistency. These improvements enable us to use HyP-NeRF as a generalizable prior for multiple downstream tasks including NeRF reconstruction from single-view or cluttered scenes and text-to-NeRF. We provide qualitative comparisons and evaluate HyP-NeRF on three tasks: generalization, compression, and retrieval, demonstrating our state-of-the-art results.
