# Progression Cognition Reinforcement Learning with Prioritized Experience for Multi-Vehicle Pursuit

arXiv: https://arxiv.org/abs/2306.05016 · HTML: https://mlsanity.com/paper/2306.05016/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 46 references that are in the map.
- First posted on arXiv 8 Jun 2023.

## Builds on (most cited first, 25 of 25)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Reinforcement Learning with Combinatorial Actions: An Application to Vehicle Routing](https://mlsanity.com/paper/2010.12001/) (2020)
- [Priority Inheritance with Backtracking for Iterative Multi-agent Path Finding](https://mlsanity.com/paper/1901.11282/) (2019)
- [Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.04222/) (2020)
- [Decentralized Multi-Agent Pursuit using Deep Reinforcement Learning](https://mlsanity.com/paper/2010.08193/) (2020)
- [Deep Reinforcement Learning Based Intelligent Reflecting Surface for Secure Wireless Communications](https://mlsanity.com/paper/2002.12271/) (2020)
- [Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism](https://mlsanity.com/paper/2012.11579/) (2020)
- [End-to-end Autonomous Driving with Semantic Depth Cloud Mapping and Multi-agent](https://mlsanity.com/paper/2204.05513/) (2022)
- [Neighborhood Cognition Consistent Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1912.01160/) (2019)
- [Transferring Multi-Agent Reinforcement Learning Policies for Autonomous Driving using Sim-to-Real](https://mlsanity.com/paper/2203.11653/) (2022)
- [Safe Model-based Off-policy Reinforcement Learning for Eco-Driving in Connected and Automated Hybrid Electric Vehicles](https://mlsanity.com/paper/2105.11640/) (2021)
- [Multiple Pursuer Multiple Evader Differential Games](https://mlsanity.com/paper/1911.03806/) (2019)
- [ T3 OMVP: A Transformer-based Time and Team Reinforcement Learning Scheme for Observation-constrained Multi-Vehicle Pursuit in Urban Area](https://mlsanity.com/paper/2203.00183/) (2022)
- [A Multi-intersection Vehicular Cooperative Control based on End-Edge-Cloud Computing](https://mlsanity.com/paper/2012.00500/) (2020)
- [Conflict-free Cooperation Method for Connected and Automated Vehicles at Unsignalized Intersections: Graph-based Modeling and Optimality Analysis](https://mlsanity.com/paper/2107.07179/) (2021)
- [A novel approach for multi-agent cooperative pursuit to capture grouped evaders](https://mlsanity.com/paper/2006.01022/) (2020)
- [An Opponent-Aware Reinforcement Learning Method for Team-to-Team Multi-Vehicle Pursuit via Maximizing Mutual Information Indicator](https://mlsanity.com/paper/2210.13015/) (2022)
- [Graded-Q Reinforcement Learning with Information-Enhanced State Encoder for Hierarchical Collaborative Multi-Vehicle Pursuit](https://mlsanity.com/paper/2210.13470/) (2022)

## Abstract (arXiv)

Multi-vehicle pursuit (MVP) such as autonomous police vehicles pursuing suspects is important but very challenging due to its mission and safety critical nature. While multi-agent reinforcement learning (MARL) algorithms have been proposed for MVP problem in structured grid-pattern roads, the existing algorithms use randomly training samples in centralized learning, which leads to homogeneous agents showing low collaboration performance. For the more challenging problem of pursuing multiple evading vehicles, these algorithms typically select a fixed target evading vehicle for pursuing vehicles without considering dynamic traffic situation, which significantly reduces pursuing success rate. To address the above problems, this paper proposes a Progression Cognition Reinforcement Learning with Prioritized Experience for MVP (PEPCRL-MVP) in urban multi-intersection dynamic traffic scenes. PEPCRL-MVP uses a prioritization network to assess the transitions in the global experience replay buffer according to the parameters of each MARL agent. With the personalized and prioritized experience set selected via the prioritization network, diversity is introduced to the learning process of MARL, which can improve collaboration and task related performance. Furthermore, PEPCRL-MVP employs an attention module to extract critical features from complex urban traffic environments. These features are used to develop progression cognition method to adaptively group pursuing vehicles. Each group efficiently target one evading vehicle in dynamic driving environments. Extensive experiments conducted with a simulator over unstructured roads of an urban area show that PEPCRL-MVP is superior to other state-of-the-art methods. Specifically, PEPCRL-MVP improves pursuing efficiency by 3.95% over TD3-DMAP and its success rate is 34.78% higher than that of MADDPG. Codes are open sourced.
