# BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics Primitives

arXiv: https://arxiv.org/abs/2306.04166 · HTML: https://mlsanity.com/paper/2306.04166/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 33 references that are in the map.
- First posted on arXiv 7 Jun 2023.

## Builds on (most cited first, 25 of 25)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [Self-Calibrating Neural Radiance Fields](https://mlsanity.com/paper/2108.13826/) (2021)
- [Vision-Only Robot Navigation in a Neural Radiance World](https://mlsanity.com/paper/2110.00168/) (2021)
- [GNeRF: GAN-based Neural Radiance Field without Posed Camera](https://mlsanity.com/paper/2103.15606/) (2021)
- [NerfAcc: Efficient Sampling Accelerates NeRFs](https://mlsanity.com/paper/2305.04966/) (2023)
- [TermiNeRF: Ray Termination Prediction for Efficient Neural Rendering](https://mlsanity.com/paper/2111.03643/) (2021)
- [Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields](https://mlsanity.com/paper/2209.09050/) (2022)
- [GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF](https://mlsanity.com/paper/2210.06575/) (2022)
- [DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Rendering](https://mlsanity.com/paper/2111.10427/) (2021)
- [Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2211.11505/) (2022)
- [Parallel Inversion of Neural Radiance Fields for Robust Pose Estimation](https://mlsanity.com/paper/2210.10108/) (2022)
- [NeuSample: Neural Sample Field for Efficient View Synthesis](https://mlsanity.com/paper/2111.15552/) (2021)
- [Robust Camera Pose Refinement for Multi-Resolution Hash Encoding](https://mlsanity.com/paper/2302.01571/) (2023)
- [LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRF](https://mlsanity.com/paper/2209.08498/) (2022)
- [RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Control](https://mlsanity.com/paper/2210.11668/) (2022)

## Built on by (most cited first, 8 of 8)

- [SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild](https://mlsanity.com/paper/2401.10171/) (2024)
- [Blending Distributed NeRFs with Tri-stage Robust Pose Optimization](https://mlsanity.com/paper/2405.02880/) (2024)
- [BASED: Bundle-Adjusting Surgical Endoscopic Dynamic Video Reconstruction using Neural Radiance Fields](https://mlsanity.com/paper/2309.15329/) (2023)
- [Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization](https://mlsanity.com/paper/2410.08743/) (2024)
- [InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video](https://mlsanity.com/paper/2411.01512/) (2024)
- [CRAYM: Neural Field Optimization via Camera RAY Matching](https://mlsanity.com/paper/2412.01618/) (2024)
- [KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences](https://mlsanity.com/paper/2412.20767/) (2024)
- [RePose-NeRF: Robust Radiance Fields for Mesh Reconstruction under Noisy Camera Poses](https://mlsanity.com/paper/2511.08545/) (2025)

## Abstract (arXiv)

Implicit neural representations have become pivotal in robotic perception, enabling robots to comprehend 3D environments from 2D images. Given a set of camera poses and associated images, the models can be trained to synthesize novel, unseen views. To successfully navigate and interact in dynamic settings, robots require the understanding of their spatial surroundings driven by unassisted reconstruction of 3D scenes and camera poses from real-time video footage. Existing approaches like COLMAP and bundle-adjusting neural radiance field methods take hours to days to process due to the high computational demands of feature matching, dense point sampling, and training of a multi-layer perceptron structure with a large number of parameters. To address these challenges, we propose a framework called bundle-adjusting accelerated neural graphics primitives (BAA-NGP) which leverages accelerated sampling and hash encoding to expedite automatic pose refinement/estimation and 3D scene reconstruction. Experimental results demonstrate 10 to 20 x speed improvement compared to other bundle-adjusting neural radiance field methods without sacrificing the quality of pose estimation. The github repository can be found here https://github.com/IntelLabs/baa-ngp.
