# Emotional Talking Head Generation based on Memory-Sharing and Attention-Augmented Networks

arXiv: https://arxiv.org/abs/2306.03594 · HTML: https://mlsanity.com/paper/2306.03594/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 36 references that are in the map.
- First posted on arXiv 6 Jun 2023.

## Builds on (most cited first, 28 of 28)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [Beyond Self-attention: External Attention using Two Linear Layers for Visual Tasks](https://mlsanity.com/paper/2105.02358/) (2021)
- [FACIAL: Synthesizing Dynamic Talking Face with Implicit Attribute Learning](https://mlsanity.com/paper/2108.07938/) (2021)
- [Everybody's Talkin': Let Me Talk as You Want](https://mlsanity.com/paper/2001.05201/) (2020)
- [LRW-1000: A Naturally-Distributed Large-Scale Benchmark for Lip Reading in the Wild](https://mlsanity.com/paper/1810.06990/) (2018)
- [Neural Style-Preserving Visual Dubbing](https://mlsanity.com/paper/1909.02518/) (2019)
- [Audio- and Gaze-driven Facial Animation of Codec Avatars](https://mlsanity.com/paper/2008.05023/) (2020)
- [Audio-Driven Talking Face Video Generation with Dynamic Convolution Kernels](https://mlsanity.com/paper/2201.05986/) (2022)
- [Speech-Driven Expressive Talking Lips with Conditional Sequential Generative Adversarial Networks](https://mlsanity.com/paper/1806.00154/) (2018)
- [Re-synchronization using the Hand Preceding Model for Multi-modal Fusion in Automatic Continuous Cued Speech Recognition](https://mlsanity.com/paper/2001.00854/) (2020)
- [Identity-Preserving Realistic Talking Face Generation](https://mlsanity.com/paper/2005.12318/) (2020)
- [Residual-guided Personalized Speech Synthesis based on Face Image](https://mlsanity.com/paper/2204.01672/) (2022)
- [Cross-Modal Knowledge Distillation Method for Automatic Cued Speech Recognition](https://mlsanity.com/paper/2106.13686/) (2021)
- [Memory-augmented Contrastive Learning for Talking Head Generation](https://mlsanity.com/paper/2302.13469/) (2023)

## Built on by (most cited first, 7 of 7)

- [FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization](https://mlsanity.com/paper/2403.06375/) (2024)
- [ScanTalk: 3D Talking Heads from Unregistered Scans](https://mlsanity.com/paper/2403.10942/) (2024)
- [Beyond Fixed Topologies: Unregistered Training and Comprehensive Evaluation Metrics for 3D Talking Heads](https://mlsanity.com/paper/2410.11041/) (2024)
- [A Survey on Deep Multi-modal Learning for Body Language Recognition and Generation](https://mlsanity.com/paper/2308.08849/) (2023)
- [Realistic Speech-to-Face Generation with Speech-Conditioned Latent Diffusion Model with Face Prior](https://mlsanity.com/paper/2310.03363/) (2023)
- [Talking Head Generation via AU-Guided Landmark Prediction](https://mlsanity.com/paper/2509.19749/) (2025)
- [RealTalk: Realistic Emotion-Aware Lifelike Talking-Head Synthesis](https://mlsanity.com/paper/2508.12163/) (2025)

## Abstract (arXiv)

Given an audio clip and a reference face image, the goal of the talking head generation is to generate a high-fidelity talking head video. Although some audio-driven methods of generating talking head videos have made some achievements in the past, most of them only focused on lip and audio synchronization and lack the ability to reproduce the facial expressions of the target person. To this end, we propose a talking head generation model consisting of a Memory-Sharing Emotion Feature extractor (MSEF) and an Attention-Augmented Translator based on U-net (AATU). Firstly, MSEF can extract implicit emotional auxiliary features from audio to estimate more accurate emotional face landmarks.~Secondly, AATU acts as a translator between the estimated landmarks and the photo-realistic video frames. Extensive qualitative and quantitative experiments have shown the superiority of the proposed method to the previous works. Codes will be made publicly available.
